WheelsonFisk Posted October 28, 2020 Share Posted October 28, 2020 Hi, I am trying to render face texture using BC7 compression but every time I load it into game I get brown face bug. I have two programs Paint .net and photoshop with intel plugin. Both of them have multiple output options. In paint net I can choose. sRGB or linear colors, 3 compression speeds, mipmap generation and texture filtering method. Almost same in photoshop, two speeds (fine or fast), sRGB or linear. It also allows me to chose if I want to have alpha or just color. Can anyone tell me how to solve this problem? I even tried uncompressed texture but it still gave me brown face bug. (I am not resizing texture) Link to comment Share on other sites More sharing options...
robotized Posted October 30, 2020 Share Posted October 30, 2020 BC7 won't work for face texture. Use BC3/DXT5 compression for the diffuse map. Link to comment Share on other sites More sharing options...
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