betto212 Posted December 30, 2008 Share Posted December 30, 2008 I´d like to add some effects to weapons and armor that affect the player and npc skills its for add penalty or bonus to skills ex a single handed smg is harder to control then a pistol that is harder then a two handed rifle. so the smg would have -20 smallguns , -10the pistol-5 the rifle. i think that the spread system is somewhat dummy depending on your skill all weapons have the same spread ...this is at minimal unrealistic. thx for reading , if know something about how to get the npc id on a script attached to a weapon pls tell me. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.