joefoxx082 Posted December 31, 2008 Author Share Posted December 31, 2008 ive tried converting acm sound files from fallout 1 and 2, to .wav, adjusted the speed and pitch accordingly, but they all sound really shaky, low quality. (like it's getting empty spaces in between the bits of sound playing, i'm no sound engineer so i really don't know what's wrong) i do have a huge collection of conventional gun sounds from all the rainbow6 and ghost recon games of the past :P Link to comment Share on other sites More sharing options...
Skree000 Posted December 31, 2008 Share Posted December 31, 2008 if you have a decent mic or sound recorder try grabbing a simple WAV recording program, load up fallout 3, turn down all music, crank up the volume maximum, crank up your speakers Shoot the weapon, while recording :) better than nothing! Link to comment Share on other sites More sharing options...
joefoxx082 Posted December 31, 2008 Author Share Posted December 31, 2008 doh! i got a headset, and a mic attached to it :( Link to comment Share on other sites More sharing options...
ita Posted December 31, 2008 Share Posted December 31, 2008 This look great, please do the .223 pistol next ;) Link to comment Share on other sites More sharing options...
joefoxx082 Posted December 31, 2008 Author Share Posted December 31, 2008 i believe vash has started work on the .223 :) with so many modders working on bringing the classic guns back, it' won't be long before we get to see them all in the game. Link to comment Share on other sites More sharing options...
sumyungai Posted December 31, 2008 Share Posted December 31, 2008 Looks really good. what technique did you use on the grip? Link to comment Share on other sites More sharing options...
PYA Posted January 1, 2009 Share Posted January 1, 2009 Looking good so far, and man I wish I knew how to make guns, so far I can only do melee weapons. Link to comment Share on other sites More sharing options...
PYA Posted January 1, 2009 Share Posted January 1, 2009 Looking good so far, and man I wish I knew how to make guns, so far I can only do melee weapons. Edit: My bad, double post Link to comment Share on other sites More sharing options...
joefoxx082 Posted January 1, 2009 Author Share Posted January 1, 2009 @sumyungai it's just simple mesh smooth on the grip... i haven't even collapsed it to the mesh (and i'm too drunk to do uv unwrap at the moment) i'll make a smooth version and a low poly version, see how much the smooth version impacts game performance.. i really like it smooth, though. Link to comment Share on other sites More sharing options...
Skree000 Posted January 1, 2009 Share Posted January 1, 2009 You can retain all the smoothness you desire using a normal map. Polygonal geometry only needs to be smooth around the edges to retain a smooth-looking silhouette. Inner geometry can be as basic as one big square, but when it is looked at from odd angles, you have to ensure the profile is smooth, so there and only there are additional polygons needed. :) *old-man voice* Back in my day characters were limited to 150 polygons, and we liked it! (tombraider 1 and quake 1 etc) Link to comment Share on other sites More sharing options...
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