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CTD on killing bandits


3012

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Hello.

 

I'm experiencing CTDs when killing bandits. Not always but for certain bandits it's 100% reproduceable. I haven't figured out why these are causing the CTDs and other not. It also only happens when I kill them, if a follower does it's fine. I don't know what to do next. I tried setting the killmove chance in VioLens to 0% to see if this yould be the cause of it but it isn't. I also don't know if other enemies are affected as well, so far it only happened to bandits.

 

Active Mod Files:

00  Skyrim.esm
01  Update.esm
02  Dawnguard.esm
03  Hearthfires.esm
04  Dragonborn.esm
05  Unofficial Skyrim Special Edition Patch.esp  [Version 4.1.9]
06  Skyrim Project Optimization - Full Version.esm
07  Skyrim Project Optimization - No Homes - Full Version.esm
08  AHZmoreHUDInventory.esl  [Version 1.0.13]
09  Campfire.esm
0A  SMIM-SE-Merged-All.esp
0B  ELFX - Exteriors.esp
++  Circlets and Masks with all Robes and Hoods.esp
0C  SkyUI_SE.esp
0D  Audio Overhaul Skyrim.esp
0E  iNeed.esp
0F  iNeed - Extended.esp
10  3DNPC.esp  [Version 3.4.2]
11  EnhancedLightsandFX.esp
12  ELFX - NoPlayerHomes.esp
13  Immersive Sounds - Compendium.esp
14  Cutting Room Floor.esp  [Version 3.1.5]
15  Hothtrooper44_ArmorCompilation.esp
16  Hothtrooper44_Armor_Ecksstra.esp
17  Vivid WeathersSE.esp
18  1nivWICCloaks.esp  [Version 2.4]
++  Audio Overhaul Skyrim - Immersive Sounds Patch.esp
19  Qw_3DNPC_USSEP Patch.esp
1A  ICNs_ImmersiveCollegeNPCs.esp  [Version 1.1.0]
++  Qw_ISC_CRF Patch.esp
1B  Gildergreen Regrown.esp  [Version 2.0.1]
1C  Immersive Weapons.esp
1D  AcquisitiveSoulGemMultithreaded.esp
1E  AHZmoreHUD.esp  [Version 3.6.3]
1F  AllThievesGuildJobsConcurrently.esp
20  AMatterOfTime.esp  [Version 2.00]
21  dD - Realistic Ragdoll Force - Realistic.esp
22  Footprints.esp
23  mintylightningmod.esp
24  RaceMenu.esp
25  RaceMenuPlugin.esp
26  Thief skills rebalance for Ordinator.esp
++  Vivid Weathers - Extended Rain.esp
++  Vivid Weathers SE - Classic.esp
++  Vivid Weathers SE - LightingDuringStorm Patch.esp
27  Wildcat - Combat of Skyrim.esp
++  Dawnguard Delayed - Level 40.esp
++  Audio Overhaul Skyrim - Immersive Weapons Patch.esp
++  Audio Overhaul Skyrim - Vivid Weathers Patch.esp
28  AutoHideAmmo.esp
29  MCWT_ExpiditeTheExpirate.esp
2A  MCWT_TheAugursAdmonishment.esp
2B  Castle Volkihar Rebuilt.esp  [Version 2.0.4]
2C  The Great Cities - Minor Cities and Towns.esp
2D  proudspiremanortnf.esp
2E  OCW_Obscure's_CollegeofWinterhold.esp  [Version 1.4.13]
2F  hjerimtnf.esp
30  VHTNFSSE.esp
31  Blues Skyrim.esp
++  Circlets and Masks with all Robes and Hoods - Winter Is Coming.esp
32  FloraRespawnFix.esp
33  The Great Town of Ivarstead.esp
34  The Great Town of Karthwasten.esp
35  The Great Town of Shor's Stone.esp
36  HSTNF.esp
37  The Great Village of Old Hroldan.esp
38  OpulentThievesGuild.esp
39  The Great Village of Mixwater Mill.esp
3A  The Great City of Solitude.esp
3B  HarvestOverhaul_Redone.esp
3C  MrB's-UniqueCoins.esp
3D  UniqueCoins Dungeon Replacer.esp
3E  Immersive Music.esp
3F  OCW_ICNs_OE_FEPatch.esp
40  TheChoiceIsYours.esp
41  OpulentThievesGuildPatch.esp
42  SkyrimSewers.esp  [Version 4.14]
43  Run For Your Lives.esp  [Version 4.0]
44  OCW_TGCs_FEPatch.esp
45  Inigo.esp
46  Immersive Patrols II.esp
47  iNeedExtended-ELFXExteriorpatch.esp
48  Frostfall.esp
49  WetandCold.esp
++  dD-No Spinning Death Animation Merged.esp
4A  DeadlyDragons.esp
4B  honedmetal.esp
4C  MCWT_AWizardsWalk.esp
4D  MCWT_UnflappableFaculty.esp
4E  more plants all extra.esp
++  SilentSneakAttack.esp
4F  Skyrim Save System Overhaul.esp
50  Summermyst - Enchantments of Skyrim.esp
++  TCIY_CRF_Patch.esp
51  Unique Uniques.esp  [Version 1.8]
52  IcePenguinWorldMap.esp
53  SimplyKnock.esp
54  Chesko_WearableLantern.esp
55  Headtracking.esp
++  Vivid Weathers - Wet and Cold patch.esp
56  VioLens SE.esp  [Version 2.22]
57  TKDodge.esp
58  SimpleTaxes.esp
59  Great Town of Ivarstead - ELFX Patch.esp
5A  Great Town of Karthwasten - ELFX Patch.esp
5B  Great Town of Shor's Stone - ELFX Patch.esp
5C  Skyrim Flora Overhaul.esp
5D  OCW_SPO_FEPatch.esp
5E  OCW_iN_FEPatch.esp
5F  Better Vampires.esp
60  Faction Crossbows.esp
61  Predator Vision.esp
62  Predator Vision - Sense Dead.esp
63  BatTravel.esp
64  Convenient Horses.esp
65  notice board.esp
66  Great Town of Karthwasten - USSEP Patch.esp
67  Great Town of Ivarstead - USSEP Patch.esp
68  The Paarthurnax Dilemma.esp  [Version 2.0.1]
69  The Great Town of Ivarstead - 3DNPC Patch.esp
6A  OCW_ELFXE_FEPatch.esp
6B  MCWT_FriendlyFaralda.esp
6C  MCWT_ACollegeCoup.esp
6D  MCWT_DeadDunmerDelivery.esp
6E  Great Town of Shor's Stone - USSEP Patch.esp
6F  The Great Town of Ivarstead - Notice Board Patch.esp
70  ForgottenMagic_Redone.esp
71  MCWT_ACollegeCoup_OCW.esp
72  MCWT_ACollegeCoup_3DNs.esp
73  MCWT_ACollegeCoup_ICNs_OE.esp
74  MCWT_GovernableGatekeeper.esp
75  OCW_iNE_FEPatch.esp
76  DynamicAutoSort.esp
77  MCWT_ArnielsAppeals.esp
78  AutoLevelerForUniqueLeveledItems.esp
79  BVFE.esp
7A  Relic Hunter Triss.esp
7B  Artful Dodger - Dynamic Pickpocket Cap.esp
7C  Imperious - Races of Skyrim.esp
7D  Ordinator - Perks of Skyrim.esp
7E  HOR_OrdinatorPatch.esp
++  Qw_Ordinator_AOS Patch.esp
7F  Alternate Start - Live Another Life.esp  [Version 4.1.1]
80  MCWT_MageLightMaintenance.esp
81  ELFXEnhancer.esp
82  OCW_ELFX_FEPatch.esp
83  RealisticWaterTwo.esp
84  RealisticWaterTwo - Needs Mod Patch.esp
++  RealisticWaterTwo - Watercolor.esp
85  RealisticWaterTwo - Waves.esp
86  Great Town of Ivarstead - RW2 Patch.esp
87  Bashed Patch, 0.esp

Note that the IcePenguinWorldMap.esp is Form 44.
Any help is much appreciated.
Edit: I have some more information now: It seems to happen only with the silvered dagger (added by Summermyst; Load Order 50) with a self made paralysis poison on it with its last charge (due to the Ordinator perk that gives additional poison charges in the alchemy tree).
Edit2: I tested some more, apparently I also have CTDs on changing cells (entering or leaving cities, buildings, etc.) but that seems to be random and isn't easily reproduceable,
Edited by 3012
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