zlopez Posted November 2, 2020 Share Posted November 2, 2020 In FO4edit there are 4 options for weapon behaviour "On Hit" records: Normal formula behaviour Dismember only No dismember/explode Explode Only I created an ESP file and changed the 10mm pistol to "Explode Only" saved and enabled the ESP plugin, however in-game the pistol could still dismember heads and limbs and also explode.. so basically the changes I made had zero effect. What am I doing wrong? any help would be greatly appreciated. Link to comment Share on other sites More sharing options...
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