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Weapon Behaviour / Dismemberment


zlopez

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In FO4edit there are 4 options for weapon behaviour "On Hit" records:



Normal formula behaviour


Dismember only


No dismember/explode


Explode Only



I created an ESP file and changed the 10mm pistol to "Explode Only" saved and enabled the ESP plugin, however in-game the pistol could still dismember heads and limbs and also explode.. so basically the changes I made had zero effect.



What am I doing wrong? any help would be greatly appreciated.


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