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Posted

can someone write a SKSE plugin that would use the PCB command on a timer, and every time someone were to enter a new cell, or go through a door?

if so, i believe this would solve a great many issues that come along with using a large ammount of graphical enhancements.

 

i would do it myself, i just dont have the time to do the research and the programming this would require.

Posted (edited)

This is possible though I'm not that much familiar with scripting in the CK, in Morrowind I made a script that would reset actors everytime you enter a new worldspace or cell

it went something like:

if ( CellChanged == 1 )
RA
endif

Then make it a startscript.


Which would reset actors on cell entry.

Edited by jeclxohko
Posted
  On 2/27/2013 at 9:38 AM, jeclxohko said:

This is possible though I'm not that much familiar with scripting in the CK, in Morrowind I made a script that would reset actors everytime you enter a new worldspace or cell

 

it went something like:

if ( CellChanged == 1 )

RA

endif

 

Then make it a startscript.

 

 

Which would reset actors on cell entry.

:blink:

Posted

normal response: there is a variable in skyrim that purges cell buffers on fast travel, and there is also a plugin on the site that achieves the same feat.

 

 

cynic's response: there is a search function on the forums. use it.

Posted (edited)

i could never find a script that automatically runs a script that makes the game PCB every few minutes and does a PCB every time you enter a new cell, i never fast travel.

if i had found it in the years that i have been on this site, i would have downloaded it by now and not be posting on this forum now wouldnt i?

Edited by bannedfornothing
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