EnaiSiaion Posted February 27, 2013 Share Posted February 27, 2013 I am aware that lights have various distance values (what is "falloff" anyway?). There is also a "light fade out" setting in each lighting template. Neither seem to affect the fact that lights are invisible until you approach them, and then only start flickering when you are almost on top of them. This ruins the effect I'm going for, with a spooky lighthouse in the distance that casts light on the terrain. The light is invisible from any sort of distance. Other than these two parameters, is there anything else I can change to make lights not fade out at a distance or at least at a much bigger distance? Link to comment Share on other sites More sharing options...
littleork Posted February 27, 2013 Share Posted February 27, 2013 I am not sure if it is your problem but I know that no object can have more than 2 lights on them so let say that one of your area is being affected by two different lights, one of them might not show. Link to comment Share on other sites More sharing options...
Robinsage Posted February 27, 2013 Share Posted February 27, 2013 In your Skyrim.ini you will see 'fFlickeringLightDistance=8192.0' under the display tab. That value is dependent on your rig but works well for me. Values can be 1024, 2048, 4096, or 8192. A really easy way to adjust your lighting fade and specular fade settings is to download the Skyrim Configurator and go to the lighting tab. This little gem is a favorite and eliminates the need for any mods that do this or tinkering with your .ini files. Link to comment Share on other sites More sharing options...
EnaiSiaion Posted February 27, 2013 Author Share Posted February 27, 2013 Thanks, that solves the flicker issue! As for the other... I am not sure if it is your problem but I know that no object can have more than 2 lights on them so let say that one of your area is being affected by two different lights, one of them might not show. Wait...TWO lights? Wasn't it four? Well the sun/moon is one light so... one other light in outdoors areas? Just one puny light? Link to comment Share on other sites More sharing options...
littleork Posted February 27, 2013 Share Posted February 27, 2013 Thanks, that solves the flicker issue! As for the other... >I am not sure if it is your problem but I know that no object can have more than 2 lights on them so let say that one of your area is being affected by two different lights, one of them might not show. Wait...TWO lights? Wasn't it four? Well the sun/moon is one light so... one other light in outdoors areas? Just one puny light?Yeah I am pretty sure that is what I was reading because I am having the same issue as you in my mod, so I tried to get the light radiuses smaller a bit, it helped to some extend. Link to comment Share on other sites More sharing options...
Robinsage Posted February 27, 2013 Share Posted February 27, 2013 Increasing the FOV on the lights helped a lot with my own interior mod. Link to comment Share on other sites More sharing options...
EnaiSiaion Posted February 28, 2013 Author Share Posted February 28, 2013 It seems FOV is greyed out and locked at 90. :( Link to comment Share on other sites More sharing options...
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