jesterskull25 Posted February 27, 2013 Share Posted February 27, 2013 (edited) Look, I was getting the check up scene with my "Dad" in the game, and next to him was a slave guard...wtf after "disable" him, later on I went to sleep in the mini hideout right, than got woken up by Point lookout Mother want me to go to point lookout with tobar....so I was like sure.... than I "waited" for her to leave and then tobar appears just standing their in my modded mini hideout home, just standing there with her..... so I came here also I went ran the Unofficial fallout 3 patcher(but I don't think that might not be enough)(already did boss and fo3edit before)(patcher didn't help) anything else I should do Edited February 27, 2013 by jesterskull25 Link to comment Share on other sites More sharing options...
jesterskull25 Posted February 27, 2013 Author Share Posted February 27, 2013 (edited) fallout3.esmFallout3.esmUnofficial Fallout 3 Patch.esmAnchorage.esmThePitt.esmBrokenSteel.esmPointLookout.esmZeta.esmCRAFT.esmCALIBR.esmMothership Crew.esmEVE.esmFO3 Wanderers Edition - Main File.esmMart's Mutant Mod.esmFO3 Wanderers Edition - Alternate Travel.espUnofficial Fallout 3 Patch - Operation Anchorage.espUnofficial Fallout 3 Patch - The Pitt.espUnofficial Fallout 3 Patch - Broken Steel.espUnofficial Fallout 3 Patch - Point Lookout.espUnofficial Fallout 3 Patch - Mothership Zeta.espMiniHideout.espUndergroundHideout.espFO3 Wanderers Edition - Main File.espFO3 Wanderers Edition - DLC Anchorage.espFO3 Wanderers Edition - DLC The Pitt.espFO3 Wanderers Edition - DLC Broken Steel.espFO3 Wanderers Edition - DLC Point Lookout.espFO3 Wanderers Edition - DLC Mothership Zeta.espFO3 Wanderers Edition - Followers Enhanced (BrokenSteel).espFO3 Wanderers Edition - Optional Restore Tracers.espFO3 Wanderers Edition - Optional VATS Halftime.espWeaponModKits.espWeaponModKits - FWE Master Release.espWeaponModKits - OperationAnchorage.espWeaponModKits - ThePitt.espWeaponModKits - BrokenSteel.espWeaponModKits - PointLookout.espWeaponModKits - Zeta.espNAPA.espEVE.espEVE Operation Anchorage.espMart's Mutant Mod.espMart's Mutant Mod - DLC Anchorage.espMart's Mutant Mod - DLC The Pitt.espMart's Mutant Mod - DLC Broken Steel.espMart's Mutant Mod - DLC Point Lookout.espMart's Mutant Mod - DLC Zeta.espMart's Mutant Mod - Zones Respawn.espMart's Mutant Mod - Tougher Traders.espMart's Mutant Mod - Natural Selection.espMart's Mutant Mod - Master Menu Module.espVocaloidRadioV3.espBlackened FWE + MMM + EVE.esp what if i just have the slave guard and than make him invisiable that would be fine but how do i do that Edited February 28, 2013 by jesterskull25 Link to comment Share on other sites More sharing options...
gamefever Posted February 28, 2013 Share Posted February 28, 2013 you cleaned the esm's that will do that everytime. The base game esm's should not be cleaned Link to comment Share on other sites More sharing options...
jesterskull25 Posted February 28, 2013 Author Share Posted February 28, 2013 (edited) so what do i do now, do i reinstall the everything? And are u sure about that, isn't this a similar glitch to the one where the brotherhood of steel appear near you after finishing the The Lost Initiate? Edited February 28, 2013 by jesterskull25 Link to comment Share on other sites More sharing options...
jesterskull25 Posted February 28, 2013 Author Share Posted February 28, 2013 manage to fix this by validate my steam fallout 3 game Link to comment Share on other sites More sharing options...
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