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Combat: Has this been done?


RedDevilCG

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ok this is what I'm thinking on hard core with no ammo readout well with the script expander (wen it comes out) you could make a check ammo function where you would get a momentary glimpse at your ammo readout at the expense of a cupel seconds :biggrin:
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This.

 

I'd say that if you wanted to go ahead and implement something like it, then a tap of the reload button should execute an emergency reload (drop the mag, slap a fresh one in) and you lose the mag/rounds/whatever. If you hold the reload button down, then it executes a tactical reload and the rounds are saved, but at the expense of taking longer time.

 

There'll always be a scale of gameplay vs. realism to balance.

 

This, plus being able to later pick up dropped mags would be good.

 

Otherwise, it would seem a little silly in a world where ammo would likely be worth much more than gold.

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