sergeantgiggles Posted January 1, 2009 Share Posted January 1, 2009 Is there an easy value to change to reduce the time that the minigun spins before it fires, or would it be more difficult than that? Link to comment Share on other sites More sharing options...
soulsquisher Posted January 1, 2009 Share Posted January 1, 2009 Couldn't you just mess around with the animation attack multipliers and such? Link to comment Share on other sites More sharing options...
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