muhabla Posted February 28, 2013 Share Posted February 28, 2013 Hey guys, I was just wondering about something I would like to try. Is it possible to make Dawnstar an instanced city like Whiterun without breaking anything? That's basically it.. Link to comment Share on other sites More sharing options...
LargeStyle Posted February 28, 2013 Share Posted February 28, 2013 (edited) I suppose to some extent of theory, you could duplicate Dawnstars cells then delete everything in the original cells and put up a kind of wall / barrier with a / some doors leading to the copied cells. Don't know how that'll affect missions, navmeshing etc. but environment-wise that'll do the trick (?) Edited February 28, 2013 by LargeStyle Link to comment Share on other sites More sharing options...
muhabla Posted March 1, 2013 Author Share Posted March 1, 2013 Well that would be the concern... slapping it on there with a wall will probably not be too hard, but what about the quests? I'm guessing the NPC's wont be too screwed up if the new Dawnstar is navmeshed right. Link to comment Share on other sites More sharing options...
Lywin Posted March 1, 2013 Share Posted March 1, 2013 My guess is you'd have a lot of difficulties with this, mostly just making sure the quests working properly afterwards. Taking the priest up to the tower for Waking Nightmare I believe is what my mind comes to. Plus you'd have to move all the characters into the new zone, re-establish their routines possibly? I'm not exactly sure just spitballing. I mean if an OpenCities mod can be made, why not a closed city? Link to comment Share on other sites More sharing options...
Recommended Posts