deathstar2Razor Posted March 1, 2013 Share Posted March 1, 2013 (edited) I have a weird issue currently, where after a set of tweaks everything seemed to look fine except for shadows created by a magic lightsource (like a spell being cast). The tweaks I've done were mostly following the tutorial released by NVidia. I don't have that much time right now, so I thought I'd ask if anyone had a similar problem and can tell me roughly which setting is responsible... Here's what I'm dealing with: Normal (only static light): http://i.imgur.com/rjeBgcY.jpg With a torch (no problemo): http://i.imgur.com/hgzSAH5.jpg With a spell (make sure to expand this screenshot!): http://i.imgur.com/0raWWnW.jpg Now I am using Realistic Lighting Overhaul, but that did not cause any issues before today, so I'm crossing it out. Some settings: [Display] iBlurDeferredShadowMask=0 fInteriorShadowDistance=3000.0000 fShadowDistance=4000.0000 iShadowMapResolutionSecondary=4096 iShadowMapResolutionPrimary=4096 iShadowMapResolution=2048 fShadowBiasScale=0.2500 iShadowFilter=3 bShadowsOnGrass=1 bTransparencyMultisampling=0 bDeferredShadows=1 bDrawShadows=1 iMultiSample=2 iShadowMode=3 Hope someone can help, Deathstar Edited March 1, 2013 by deathstar2Razor Link to comment Share on other sites More sharing options...
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