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Need Help With Custom Textures


Gormania

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Posted

I have made a few custom textures for the 10mm pistol but I'm having trouble applying them.

 

I made one that reskins every 10mm in the game using the Archiveinvalidation trick. Now I want to apply a different one to a single 10mm and leave the others alone.

 

So far I have tried loading the 10mm mesh into NifSkope and changing the name, then saving it into the Fallout 3 mesh folder

(C:/Program Files/Bethesda Softworks/Fallout 3/Data/meshes/weapons/1handpistol)

and putting the new textures in the Fallout 3 texture folder

(C:/Program Files/Bethesda Softworks/Fallout 3/Data/textures/weapons/1handpistol)

with the same name as the new mesh. When I load it though, it still loads the mesh with the standard 10mm texture (the one I made for every pistol, not just this one)

 

The problem is I suck at NifSkope having never used it before so any help would be greatly appreciated!

 

Thanks in advance!

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