dfac364 Posted March 1, 2013 Share Posted March 1, 2013 So i recently decided to go back and fix up a shield i made, i modified the 3dsmax scene to do this and than created the DDS maps and a .png from scratch. Unfortunatley when i slapped everything together in nifscope while at first everything looked fine, once i saved the .nif file the texture disappeared and the mesh turned white. I loaded it into the CK to see what it looks like and its black. So after i made sure the i had "has vertex colors" set as yes and had the "num uv sets" as 4096, i retriangulated the box mesh in 3ds and re-did the DDS from the mudbox .png. Ive noticed now that when i open the mesh in nifscope sometimes it wont ever show any texture and occasionally it will show the mesh all mixed up as if it was the wrong DDS, i have no idea whats wrong somebody please help me lol Link to comment Share on other sites More sharing options...
doctorhr2 Posted March 1, 2013 Share Posted March 1, 2013 Have you placed your textures in the Skyrim texture folder? If it's anywhere else on your HD then Skyrim and Nifskope won't know where to look for it. Link to comment Share on other sites More sharing options...
dfac364 Posted March 1, 2013 Author Share Posted March 1, 2013 (edited) yes i have, my nifscope draws directly from the data folder so they never would have shown up if i hadnt Edited March 1, 2013 by dfac364 Link to comment Share on other sites More sharing options...
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