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Fals Church- Paadin Initiate Quest


SealJuice

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  • 3 weeks later...
Thus far, the initiate has been alive 1 of 20 attempts (including reloads to prior levels, not all new games, well... 5 new games) to rescue him. Though I should also note, Hoss and friends were dead as well, not before I got there, but soon after without me dedicating a good 10 minutes to saving them. They never robbed me or looked at me again, maybe I took the hundred caps, I don't remember, though I felt cheated, so i probably took the caps. Power armor and holotags for free, yay! Just letting them die is so much more profitable... though I'd like the save the initiate anyway (I thought it might be because I was detected and that failed the mission, but I'm fairly certain it's tied to whether or not you get the quest in the first place, but I didn't figure that out until several attempts later, stealth killing the mutants a dozen times
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