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Magic and Perks in S.T.E.P 0.3.0b guide.


nagrom2608

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Hi All.

 

I'm unable to post in the official STEP forums so I'm asking this here.

 

So I'm following the STEP 0.3 build and I've come to the Skills and Perks section. The only two mods listed are Lock Overhaul (SE) and Smithing Perks Overhaul SE. Through all my play through's I've always used Ordinator along with the Apocalypse and Arcanum magic mods.

 

The two listed mods aren't required by the STEP conflict patch that's added later so would there be an issue with the build if I installed Ordinator along with Apocalypse and Arcanium?

 

I love the idea of the STEP guide, but there are still other mods that I always have installed that aren't mentioned in the guide.

 

Thanks in advance.

 

Nagrom.

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