Jump to content

Need help with Ground LOD


RngrHawk

Recommended Posts

Hi folks! I've been messing around building and rebuilding some environments and I ran into an issue when I started sculpting the ground. Here are some screenshots:

 

https://gyazo.com/2c2ce2dc848c917c57d35c2a0089f01c

https://gyazo.com/3701a11b249ad3cfd3971ae726544240

https://gyazo.com/e44fe1dc3471911825d034d168a2f3b2

https://gyazo.com/71426500d1a939fe68d0334189afbd11

 

These are in-game screenshots of course, as this doesn't appear inside GECK. I presume this is ground LOD at its finest, where it doesn't update to how it is modified inside GECK. What I'm wondering is can this be fixed somehow? Is this something I can modify myself?

 

Thanks for any help in advance!

Link to comment
Share on other sites

If you add (or remove) any VWD/LOD textures (such as NMC, Vurt's WFO, or Ojo Bueno) from your "load order", please see the 'Checklist Item #15 & 16' entries in the wiki "Fallout NV Mod Conflict Troubleshooting" guide regarding the need to run both TES4LL and FNVLODGen; or xLODGen - Terrain LOD beta for FNV, FO3, FO4, FO4VR, TES5, SSE, TES5VR, ENDERAL. Also recommend you read the 'LOD/VWD Texture Packs' section of the wiki "FNV General Mod Use Advice" article first.

 

-Dubious-

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...