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Bug with map


DarkVesemir

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I make aftermath-type plugin: after finalization some quest many objects will enable: static objects, movable, markers (not map markers), NPC. Before that all new objects are disabled, it enabled with script.

But before game have crashed when I open map. There are no problems after enable, after script's finalization.

What's wrong? What type of objects can make this error?

Edited by DarkVesemir
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