Hannibalektr Posted March 3, 2013 Share Posted March 3, 2013 (edited) Navmesh > all done and finalized > CheckNPC's tied to object through package > CheckTest run > everything works great >CheckUpload > BOOM!!WTF!)()()(*!*&()&&&****! where's all my NPCs? Well that is basically my story. Everything was working fine, then when I deleted all my local files to download from nexus clean, boom half my NPC's were gone and so were some dialogue options. All I want someone to do is open up my mod and figure out why all the NPCS in DLC1CleanerThrone3 are not showing up in game. Nav is there, everything is there that I could look for an issue. If anyone can help , please do. I'm at my ropes end trying to figure out why two guards and three NPC's wont show up in game even though they are in the editor. This same thing is going on in the courtyard, and four thralls that hold drink trays or sweep the caslte in valericastower. Thanks in advance if anyone has an answer for this one, I am stumped. Edited March 3, 2013 by Hannibalektr Link to comment Share on other sites More sharing options...
Hannibalektr Posted March 4, 2013 Author Share Posted March 4, 2013 Turns out this is a bug. If you have this issue re-install the CK, remove all ref's of offending NPCS, save, exit CK, then put them back and make sure they all have ref's connected to an xmarker or markerheading, and xmarker/heading has ref to them. GL Link to comment Share on other sites More sharing options...
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