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[Creation Kit] Problem with edited vanilla NPCs.


MrTUN3R

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Right so I've replaced some of the vanilla NPC's appearences with my own and I've encountered three(ish) problems...

 

Firstly, of course the old face color bug kicked in. I fixed it, but I got this instead:

 

http://s10.postimage.org/e6zju9xoo/2013_03_02_00001.jpg

 

I got this neck line thing on all the NPC's whose appearence I imported from player characters made from scratch or from mod presets, the ones whose appearence I altered from the vanilla face seem to work fine. I tried using the texture blending tool that came with CBBE as well as changing the file type from .esp to .esm (don't know why I thought that last one would work).

 

The second problem is quite simple, the custom hair doesn't seem to appear on the NPC's that use custom hair, they apear bald.

 

And lastly, I'm not sure about this one but the game doesn't seem to import the new body size as well, only the face?

 

Any help would be much appreciated.

 

EDIT: Forgot to mention the mods I use:

 

-CBBE Body (custom, used Curvy as base), CBBE arnors (vanilla, Dawnguard, Dragonborn) and CBBE face pack (texture only)

-Swapped the CBBE face mesh with No More Blocky Faces

-Apachii hair (not used on any of these NPC's) + Ponytail Hairstyles (used on two NPC's, the hair doesn't show on ether)

Edited by MrTUN3R
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