Kyrenjai Posted March 3, 2013 Share Posted March 3, 2013 I need a female voice for my newly-created female companion but can't figure out how to do this. I can do a text-to-speech for the few lines of dialogue I have given her so far. But how do I get the now saved wav.files (that are currently in the Data-Sound-Voice-FemaleCompanion Folder) into GECK and ultimaely into the Game? I did try to follow a tutorial on dialogue and lip sync but in GECK it Saved the Recordings but Playback or Preview had no Sound. The text-to-speech one did. Any help would be very much appreciated. TY Link to comment Share on other sites More sharing options...
Xaranth Posted March 3, 2013 Share Posted March 3, 2013 First, can you link the tutorial? Second, there are a couple things to be aware of here; first is file format. FNV is EXTREMELY picky about sound files, and the format is VERY restrictive. They MUST be, for wav files, mono, 16-bit sample size, and 22 or 44.1KHz sample rate. The other thing is, the file paths for voices are SET IN STONE. You may NOT deviate from the following structure: %NewVegasDirectory%\Data\Sound\Voice\ModFile.extension\VoiceType\File.extension Taking as an example Willow, the filepath for her voice files is: %NewVegasDirectory%\Data\Sound\Voice\NVWillow.esp\WillowsVoice\File.extension Also, looking at my installed mods, all of them prefix the voice files with DialogQuestName_file; I suspect that this is a requirement; If it were a few of them, I would suspect a Best Practice, but with ALL of them, I suspect that QuestName_ is an engine requirement. Link to comment Share on other sites More sharing options...
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