agony558 Posted January 2, 2009 Share Posted January 2, 2009 do i convert these or what and if how? the coolest mods i dled are this file type so plz help :) also plz tell me how to deal with rar files too :P im kinda new to all of this Link to comment Share on other sites More sharing options...
dezdimona Posted January 2, 2009 Share Posted January 2, 2009 http://www.7-zip.org/ this program will open 7 zip and RAR files.RAR is just a winrar thing. Place the ESP in "your" data game file, meshes go in meshes and textures in textures.Or you can use a Program called OBMM to do it for youhttp://www.tesnexus.com/downloads/file.php?id=2097 Link to comment Share on other sites More sharing options...
bben46 Posted January 2, 2009 Share Posted January 2, 2009 I have a set of help files for people new to mods. They include downloading, extracting (unzipping) installing and activating mods. I have included a sample mod to practice on and instructions for installing and using 7-zip. If you are interested, click on the highlighted link below to be taken to the site where they are kept. I recommend starting with #1 and working your way through them. http://s1.zetaboards.com/TheStormRavenLibrary/forum/256092/ Link to comment Share on other sites More sharing options...
agony558 Posted January 2, 2009 Author Share Posted January 2, 2009 thanks this ought to help a lot :D Link to comment Share on other sites More sharing options...
agony558 Posted January 2, 2009 Author Share Posted January 2, 2009 hhmm ive got no meshes folder what to do :P Link to comment Share on other sites More sharing options...
bben46 Posted January 2, 2009 Share Posted January 2, 2009 If the mod has a meshes folder, copy that meshes folder into the \data folder. After that any new mod with its own meshes folder will use that one if it is copied into the \data folder. You will get a message saying it will overwrite files, actually it appends to the folder and adds the new stuff without overwriting anything (unless it has exactly the same name - very rare) Do the same with texture folders, sounds folders and any others. Link to comment Share on other sites More sharing options...
agony558 Posted January 2, 2009 Author Share Posted January 2, 2009 all that is done i dled the frostmourne sword and lich king armor but it aint working properly its just pink blue and i know thats cus some meshes/textures aint there but ive checked and there all there geez id just wish somehow magicaly someone could do it for me :P but i dont think thats happening eh? Link to comment Share on other sites More sharing options...
bben46 Posted January 2, 2009 Share Posted January 2, 2009 No, you have to learn how to do it yourself. Meshes are nif files and textures are dds. The most common problem is an extra folder stuck in the middle Example: a mod named xyz. it has the mod itself, named xyz.esp that is the actual mod. without it you have nothing. it goes in the \data folder Then there are 2 other folders in the xyx.7z (zipped file) named meshes and textures If you copy them directly into the \data folder they should automatically go into the \data\meshes as a new folder named xyz so you will have Oblivion\data\meshes\xyz\the nif files and Oblivion\data\textures\xyz\the dds files. Look for Oblivion\data\xyz that is the most common mistake I see. the xyz folder is in the data folder where it doesn't belong. If you see this, the easiest fix is to MOVE the meshes folder from that xyz folder directly into the \data folder. it will give the warning about overwriting, answer yes. do the same with the textures folder. and if there are any other folders in it, do them also. There may be some other files, such as a readme or text or jpg files, they don't matter. just leave them where they are. Link to comment Share on other sites More sharing options...
agony558 Posted January 2, 2009 Author Share Posted January 2, 2009 yeah i finaly found that out im working on moving the files right now :) Link to comment Share on other sites More sharing options...
agony558 Posted January 2, 2009 Author Share Posted January 2, 2009 now i just get a square whit a question mark in it over all the mod stuff :S Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.