HiGhPrIeStCaLuM Posted January 2, 2009 Share Posted January 2, 2009 I recently discovered what i was doing wrong in installing mods to where i was extracting files directly to the data folder but after ive got that over with and found out to do i got some mods(Assassins Creed-Altairs Gear by Nexon Nightshade Armor by skeleton k A Bruma Hunting Lodge by Robert_evrae AK-47 Grenadier Remodel and Camouflage Gear by I_Raim Saurons Armor Chest by cultbrain) Their Esp. folders work when i go on the oblivion launcher all the files are their and checked but when i go on my game and go to the mods location its not their. Eg. for the nightshade armor it says that it can be obtained in stonewell shields in the IC market district but when i go to get its not there i dont know what to do. Link to comment Share on other sites More sharing options...
thebigba Posted January 2, 2009 Share Posted January 2, 2009 I recently discovered what i was doing wrong in installing mods to where i was extracting files directly to the data folder but after ive got that over with and found out to do i got some mods(Assassins Creed-Altairs Gear by Nexon Nightshade Armor by skeleton k A Bruma Hunting Lodge by Robert_evrae AK-47 Grenadier Remodel and Camouflage Gear by I_Raim Saurons Armor Chest by cultbrain) Their Esp. folders work when i go on the oblivion launcher all the files are their and checked but when i go on my game and go to the mods location its not their. Eg. for the nightshade armor it says that it can be obtained in stonewell shields in the IC market district but when i go to get its not there i dont know what to do. This is what you should do to install mods... after downloading extract the files to your desktop or a folder on your desktop check the contents of the extracted file, files if there is a readme read it if there is an esp or esm put them into the data folder if there is a messhes and/or textures folder put them in the data folder in C:programfiles/bethesda/oblivion/data if there are no folder but there are files like files that end in .nif, .dds or .mp3 you will need to put them in the folders they belong to inside of the data folder .nif into meshes folder, .dds into textures folder, and .mps into sound folder all located inside the data folder in oblivion folder If everything is installed correctly and its all compatible with each other it should work. try disable mods individually to test if they work with each other or without also look in your oblivion folder and make sure that thire are no .dds or .mp3 or .nif files or even any textures or meshes or sound folders. if they are they should all be moved in the data folder and into the correct folders they belong. if that doesnt help write back :-) also did you talk to the npc in the store and look through his shop items? maybe he is selling the armor? Link to comment Share on other sites More sharing options...
HiGhPrIeStCaLuM Posted January 2, 2009 Author Share Posted January 2, 2009 Ye i did but the description doesnt say much to exactly find just that its in stonewall shields ill try unistalling them all and try one mod at a time Fixed double post & removed duplicate thread.Bben46, Moderator Link to comment Share on other sites More sharing options...
thebigba Posted January 2, 2009 Share Posted January 2, 2009 Ye i did but the description doesnt say much to exactly find just that its in stonewall shields ill try unistalling them all and try one mod at a time LOL do you have lag? you posted two exact same topics in this thread and now you posted two exact same replies in this topic. LOL Link to comment Share on other sites More sharing options...
bben46 Posted January 2, 2009 Share Posted January 2, 2009 Note: It's easier to keep track of your questions if you only place them in one forum instead of several. Less work for me also.Bben46, Moderator Quoted from the Oblivion Mods FAQ WIKI Vista UAC Problems Please note that Microsoft's new operating system (Vista), makes some security related changes that affect the use of the TES Construction Set. Specifically, any file that is located under the "C:\Program Files" directory is protected from being changed. If you have installed your Elder Scrolls game into the default directory, it will be affected by these security changes. The following is a list of how this affects the construction set and .ESP files: * While copying .ESP files into the default game directory, you will be prompted to allow the operation. To compound this, editing files in that directory directly is strictly prohibited by the operation system security. Thus, editing of any .INI files and the .ESP files are not permitted at this location (the file may be moved to the desktop for editing and then moved back afterwards). * If you create a new .ESP file using the contruction set, the file will NOT be located where you would expect it to be. Instead, Windows Vista places the new file into a special directory located at "C:\Users\ \AppData\Local\VirtualStore\Program Files\Bethesda Softworks\Oblivion". Inside of this folder are any screen shots taken during the game while operating under "Vista". There is a sub-folder here named "Data" where the .ESP files created in the construction set are placed. The "<login id>" indicates the name of the user that is logged into the Vista operating system (e.g. "Rob", "Fred", "Sally", etc.). * Editing an existing .ESP file that is located in the normal "Data" directory of a default installed game will prevent you from saving the file if it is checked as "Active". Again, this relates to the Vista file security system. Newly created files (files without the "active" check-box) are not affected by this but are placed in the "C:\Users" location and NOT the standard "Data" location. The game doesn't seem to mind this though and CAN use files in either location for game play. * Because the contruction set is NOT expecting files in other locations, it cannot go back and edit files that do not reside in the standard "Data" folder. This presents a major problem for editing files repeatedly as is typically the case when play-testing your mod. [edit] Solutions to the Vista Problems Alternate Install Directory If you install your Elder Scrolls game into any directory OTHER than the default, none of these problems occur. Thus, you can bypass the Vista security issues by installing the game onto another hard drive or into a new directory that is not located withing the "Program Files" root directory (such as "C:\Games"). Run as Admin Another way to fix it is to right-click the ".exe" file and click properties, then check "Run as administrator". Then click OK. Do this for both the "oblivion.exe" and "TESConstructionSet.exe", and any programs you are using that copies files to protected directories (such as WinRAR, 7z, or WinZip). Disable UAC Windows Vista users who are fairly confident in the security of their computers might also consider disabling UAC altogether. This will allow all programs writing privileges to the Program Files directory. Although this obviously creates a state of decreased security for your PC, it is a very helpful one-size-fits-all solution to a number of compatibility issues with the Vista OS. Of these, solution #1 is STRONGLY PREFERRED. Solutions 2 and 3 (running as admin and disabling UAC) remove important safety features of the OS. In constrast, installing Oblivion elsewhere resolves the problems with Oblivion without reducing your overall security. Wiki entry on installing Oblivion in Vista: http://cs.elderscrolls.com/constwiki/index.php/Windows_Vista If you can't, or just don't want to reinstall Oblivion, try this. Vista users may have to disable a security function known as UAC. If you have downloaded and installed, and the mod is appearing in your Data Files List, but not in your game check to see if UAC is turned on. If so. Look here for instructions on how to turn it off. http://www.howtogeek.com/howto/windows-vis...-windows-vista/ Link to comment Share on other sites More sharing options...
HiGhPrIeStCaLuM Posted January 2, 2009 Author Share Posted January 2, 2009 sorry bout double posting its cause when i was downloading 7 different mods and they made my pc lag so i when i pressed post reply it was slow so imust have pressed it twice Link to comment Share on other sites More sharing options...
thebigba Posted January 2, 2009 Share Posted January 2, 2009 sorry bout double posting its cause when i was downloading 7 different mods and they made my pc lag so i when i pressed post reply it was slow so imust have pressed it twice Silly me , I did forget to ask if you which os you were suing, are you using vista? or xp?if vista , more and more people are using it these days and I really don't know why, but if you are bbens post is what you need. Sounds like you already have access to those files though so i assume you have xp. I wouldnt uninstall the mods per say but just deactivate them one by one till you know for sure if they are causing a problem. Link to comment Share on other sites More sharing options...
HiGhPrIeStCaLuM Posted January 2, 2009 Author Share Posted January 2, 2009 no im using vista. Link to comment Share on other sites More sharing options...
thebigba Posted January 2, 2009 Share Posted January 2, 2009 no im using vista. :-) Oops. i hit report instead of reply O.O my bad ben. Fixed, Bben46 Link to comment Share on other sites More sharing options...
HiGhPrIeStCaLuM Posted January 2, 2009 Author Share Posted January 2, 2009 I uninstalled oblivion and reistalled it not in program files. the only mod that works is bravil sea domes none of my other mods work Link to comment Share on other sites More sharing options...
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