bundah Posted March 4, 2013 Share Posted March 4, 2013 Ok, so I started working on making a custom spell set based on the Spriggans. Most of the abilities so far work flawlessly... however I've run into an odd issue with one spell... The spell is an Aimed Fire & Forget Destruction spell that deals poison damage. For some reason the spell causes enemies to be launched into the air upon death. How do I stop this behavior? I just want it to act like any other Fire & Forget projectile. Link to comment Share on other sites More sharing options...
EnaiSiaion Posted March 4, 2013 Share Posted March 4, 2013 Find the missile (or explosion), set Force to 0. Link to comment Share on other sites More sharing options...
bundah Posted March 4, 2013 Author Share Posted March 4, 2013 Thanks ^-^ Link to comment Share on other sites More sharing options...
bundah Posted March 4, 2013 Author Share Posted March 4, 2013 Well... that sorta worked... they no longer launch 500 feet into the air, but they still pop up on death 5-10 feet... Link to comment Share on other sites More sharing options...
turbosnowy Posted March 4, 2013 Share Posted March 4, 2013 Just add an explosion and pretend you meant it that way ;) Other than that dunno, could be a quirk of the way poison is handled in CK. Link to comment Share on other sites More sharing options...
bundah Posted March 4, 2013 Author Share Posted March 4, 2013 I'm pretty sure that being torn to shreds by razor sharp leaves doesn't cause one to be exploded into the air... if I wanted the spell to launch them into the air then it wouldn't be a problem... it only seems to happen on my fire & forget spells... my maintained and enchants don't cause this... I guess I could try making it just deal normal damage and see if it is an issue with poison damage... Link to comment Share on other sites More sharing options...
EnaiSiaion Posted March 4, 2013 Share Posted March 4, 2013 (edited) Impactdataset? Edited March 4, 2013 by EnaiSiaion Link to comment Share on other sites More sharing options...
bundah Posted March 4, 2013 Author Share Posted March 4, 2013 (edited) ImpactDataSet = None the issue is not limited to Poison damage... it seems to occure on all types.... Maybe a picture of my settings might help Edited March 4, 2013 by bundah Link to comment Share on other sites More sharing options...
bundah Posted March 5, 2013 Author Share Posted March 5, 2013 what am I doing wrong here? Link to comment Share on other sites More sharing options...
unuroboros Posted March 5, 2013 Share Posted March 5, 2013 Two things I can think of:May not be your mod. If possible, try to remove all other mods to test yours.Start a new game to test the changes you've made to the spell. This is crucial for all kinds of things in the CK, so I've always got a "master clean" save (had no mods turned on at all at the time of the save) that I load from after making lots of changes in the CK, particularly with scripts. Link to comment Share on other sites More sharing options...
Recommended Posts