YourUnequal Posted March 4, 2013 Share Posted March 4, 2013 Basically I've been trying for quite some time now to attach a Value Modifier Spell Effect to the 'SunDamage' abilities associated with being outside during the day as a vampire. What I'm trying to do is to partially recreate what vampirism was like on Oblivion in the sense that you take x health damage per second based on which stage of vampirism you are in. I'd prefer to do this without having to attach an 'ExtendsActiveEffect' script if possible. Does anyone have any ideas? Thanks. YourUnequal Link to comment Share on other sites More sharing options...
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