ashtonlp101 Posted November 26, 2020 Share Posted November 26, 2020 So I have this option in my quest mod where you can capture the person you're supposed to deal with, the slave collar is an add-on model to the super mutant model so I was wondering if there was an NVSE command that allows you to add a model to a creature instead of creating an entirely new creature with that model added to it? For Example, in the model list for this super mutant character: Super Mutant Model - checkedSlave Collar model - unchecked I want to know if there's a command that essentially checks the slave collar model instead of doing what Obsidian did with ED-E where they had to create an entirely new creature to replace him. Link to comment Share on other sites More sharing options...
IntenseMute Posted November 26, 2020 Share Posted November 26, 2020 You are looking for ToggleCreatureModel, you must also use Update3D for the changes to show any effect. Link to comment Share on other sites More sharing options...
ashtonlp101 Posted November 27, 2020 Author Share Posted November 27, 2020 Thank you! :laugh: Link to comment Share on other sites More sharing options...
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