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Recreating Black Mountain


DemonLordCifer

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Hey I've been trying to recreate the black mountain area into an Enclave (Outcast) outpost/base

through a quest but not till after the main side quest for black mountain is done.

I'm still new to the whole mod creation thing an could use some help.

 

 

For starts how can you duplicate the black mountain area, it only lets me edit it, and that would

mess up the other quests.

 

any other tips or ideas would be helpful.

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I've tried to duplicate some of my worldspaces, because of the LOD, but the GECK is crashing everytime.

So the best would be setting some xmarkers as an enable parent for the objects you want to disable/enable after the bm questline is done.

Further you should create a script to do this stuff not immediately:

 

 

short doonce
short qdone
float ctime

begin GameMode

if qdone == 0 && getqc bmquest ; you have to enter the real black mountain quest id here
set ctime to gamedayspassed + 3
set qdone to 1
endif

if gamedayspassed >= ctime && doonce == 0 && qdone == 1
if player.getinworldspace wastelandnv == 0 || player.isininterior
marker01ref.enable
marker02ref.enable
; etc.
endif
endif

end
 
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