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[LE] Courier - Quest start up.


DrPandachaun

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I want to make it so that a courier approaches you with a note, but ONLY after the player has completed stage 200 of the DBdestroy questline. I've got the note and the courier set up. But he seems to be delivering the note to me immediately despite the "game start enabled" box remaining unchecked.

 

Any ideas how to make this work?

 

This is the tutorial I followed to set up the courier -

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Check out this tutorial here: https://www.creationkit.com/index.php?title=Using_the_Vanilla_Courier

 

I just did it for my mod I'm updating and it worked for me.

 

Thanks for the reply but I managed to figure it out, I just made a new SM change location event node, and added the condition GetStageDone DBDestroy 200 == 1.00, ran it on the subject. And now it works perfectly.

Hopefully this helps somebody else too. Thanks for the reply!

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