orcus2013 Posted March 7, 2013 Share Posted March 7, 2013 I was wondering if it was possible for scripting to be done with GECK that would create AI for the RTS mod, so that things get built/harvested/etc on an automatic basis?Additionally, to anyone that uses RTS, does your settlement get attacked by raiders/supermutants/etc as events in RTS, and can you lose buildings through them being attacked and damaged?I am contemplating an idea that would require both... Link to comment Share on other sites More sharing options...
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