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RTS automation?


orcus2013

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I was wondering if it was possible for scripting to be done with GECK that would create AI for the RTS mod, so that things get built/harvested/etc on an automatic basis?

Additionally, to anyone that uses RTS, does your settlement get attacked by raiders/supermutants/etc as events in RTS, and can you lose buildings through them being attacked and damaged?

I am contemplating an idea that would require both...

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