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my weapons are invisible(they work,but i cannot see them)


birillone

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i installed nevada skies and loading the game i recognized that i cannot see my weapons anymore!!the work..i can fire them but no textures at all..any ideas??

my order:

 

FalloutNV.esm Active Checksum: 7828C16F
DeadMoney.esm Active Checksum: 1EC51875
Bash Tag suggestion(s): {{BASH: Deflst}}
HonestHearts.esm Active Checksum: B33F2627
OldWorldBlues.esm Active Checksum: 5913E4E5
LonesomeRoad.esm Active Checksum: 39BEF575
GunRunnersArsenal.esm Active Checksum: B809BA3F
ClassicPack.esm Active Checksum: C300A12E
MercenaryPack.esm Active Checksum: 2CD3A497
TribalPack.esm Active Checksum: 23393693
CaravanPack.esm Active Checksum: 3ADA542B
NosCo Companion System.esm Active Checksum: C1971D76
Note: Loaded early in the event Companion .esm mods require this.
NVEC Complete + NVCE.esm Active Checksum: 4D9575F4
NCCS Nos' Premade Companions.esm Active Checksum: 85A2E772
Requires: NosCo Companion System.esm
Project Nevada - Core.esm Active Checksum: 2345512B
Project Nevada - Equipment.esm Active Checksum: 2B4F3224
Bash Tag suggestion(s): {{BASH: Delev, Invent}}
Requires: New Vegas Script Extender and Project Nevada - Core.esm
Weapon Mod Expansion.esm Active Checksum: D3FB484F
Bash Tag suggestion(s): {{BASH: Names}}
WME - DLCs.esm Active Checksum: 5092BAC5
Requires: DeadMoney.esm, HonestHearts.esm, OldWorldBlues.esm, LonesomeRoad.esm and Weapon Mod Expansion.esm
Incompatible with: WME - Dead Money.esm, WME - Honest Hearts.esm, WME - Old World Blues.esm
New Vegas Redesigned II.esm Active Checksum: F382AC45
Bash Tag suggestion(s): {{BASH: NpcFaces, Hair, Eyes, Body-M, Body-F}}
Project Nevada - Cyberware.esp Active Checksum: 2E724F8C
Mission Mojave - Ultimate Edition.esp Active Checksum: 74363860
Bash Tag suggestion(s): {{BASH: Actors.AIPackages, NoMerge, Sound, Stats, Scripts}}
Incompatible with: Compiled Patch.esp, Compiled Patch All_DLCs.esp, Community Bugfix Compilation Patch.esp
Requires: DeadMoney.esm, HonestHearts.esm, OldWorldBlues.esm, LonesomeRoad.esm, GunRunnersArsenal.esm
Mission Mojave - Ultimate Edition Plus.esp Active Checksum: 17A6442A
Requires: Mission Mojave - Ultimate Edition.esp
NVEC Complete FOOK Patch.esp Checksum: 2286348E
Requires: DeadMoney.esm, HonestHearts.esm, OldWorldBlues.esm, LonesomeRoad.esm, GunRunnersArsenal.esm, FOOK - New Vegas.esm
NVEC Complete Lings Patch.esp Checksum: E868A856
Requires: DeadMoney.esm, HonestHearts.esm, OldWorldBlues.esm, LonesomeRoad.esm, Lings.esm
CASM.esp Active Checksum: ECCEF43
Note: Do not use with Auto Incremental Save; has the same purpose.
The Mod Configuration Menu.esp Active Checksum: CCCC88E7
Project Nevada - Dead Money.esp Active Checksum: 4D7923AF
Incompatible with: Project Nevada - Dead Money + Honest Heart Patch.esp and Project Nevada - Dead Money SF + Honest Hearts Patch.esp
Project Nevada - Honest Hearts.esp Active Checksum: E6D45D29
Incompatible with: Project Nevada - Dead Money + Honest Heart Patch.esp and Project Nevada - Dead Money SF + Honest Hearts Patch.esp
Project Nevada - Old World Blues.esp Active Checksum: F61652C7
Note: Choose only one of Project Nevada - Old World Blues.esp and Project Nevada - Old World Blues (No Cyberware).esp, not both
Project Nevada - Lonesome Road.esp Active Checksum: 833E810B
Requires: LonesomeRoad.esm and Project Nevada - Core.esm
Project Nevada - Gun Runners' Arsenal.esp Active Checksum: B8B0388F
MMUE-CP-PNCore.esp Active Checksum: 61F89C02
Requires: DeadMoney.esm, HonestHearts.esm, OldWorldBlues.esm, LonesomeRoad.esm, Project Nevada - Core.esm
MMUE-CP-PNRebalance.esp Checksum: 32F4170A
Requires: DeadMoney.esm OldWorldBlues.esm, Project Nevada - Core.esm, Project Nevada - Rebalance.esp, Mission Mojave - Ultimate Edition.esp
MMUE-CP-PNEquipment.esp Active Checksum: ACA1B80B
Requires: DeadMoney.esm, HonestHearts.esm, OldWorldBlues.esm, LonesomeRoad.esm, GunRunnersArsenal.esm, Project Nevada - Equipment.esp, Mission Mojave - Ultimate Edition.esp
NewVegasBounties.esp Active Checksum: 79F7F358
Cowboy Perk Complete - New Vegas Bounties.esp Active Checksum: CA6017BB
Requires: NewVegasBounties.esp
Power Armor Training Perk.esp Active Checksum: 6FEA829F
Colossus NV.esp Active Checksum: D65E2A14
Colossus T49.esp Active Checksum: BA391C70
Fiendish Power Armor.esp Active Checksum: A976AE7
Fiendish Power Armor - Project Nevada.esp Active Checksum: 36156525
Note: Merged into nVamp - New Vegas Mod Project. Do not use together.
NVR- Recommended.esp Active Checksum: 42594234
Bash Tag suggestion(s): {{BASH: Actors.ACBS, NpcFaces}}
Requires: New Vegas Redesigned II.esm
Incompatible with: NVR- Lore version.esp
New Vegas redesigned- Honest Hearts.esp Active Checksum: 4E7EDFF0
Bash Tag suggestion(s): {{BASH: Actors.ACBS, NpcFaces}}
Voice dissonance fix.esp Active Checksum: 9AF4DBB4
Bash Tag suggestion(s): {{BASH: NpcFaces}}
Requires: New Vegas Redesigned II.esm
WeaponModsExpanded.esp Active Checksum: BC00CA2A
Bash Tag suggestion(s): {{BASH: Invent, Delev, WeaponMods}}
Incompatible with: RH_IRONSIGHTS_NV.esm, Weapon Mod Expansion.esm, AND Weapon Mod Expansion.esp
WMX-FOOKNV CP.esp Checksum: BF752E3E
Requires: WeaponModsExpanded.esp and FOOK - New Vegas.esp
WMX-ShotgunCommando.esp Checksum: 90D954F5
Requires: WeaponModsExpanded.esp and Shotgun Commando.esp
Incompatible with: WMX-Arwen_NV_Realism.esp
WMX-Arwen_NV_Realism.esp Checksum: 44D27D3B
Requires: WeaponModsExpanded.esp and Arwen_NV_Realism_Core.esp
Incompatible with: WMX-ShotgunCommando.esp
Project Nevada - WMX.esp Active Checksum: C0DA6CFD
Bash Tag suggestion(s): {{BASH: Graphics, Invent, Names, WeaponMods}}
Requires: WeaponModsExpanded.esp and Project Neavda - Core.esm and Project Nevada - Equipment.esm
WMX-ModernWeapons.esp Active Checksum: FE57222
Bash Tag suggestion(s): {{BASH: Invent}}
Requires: AmmoSpreadEffectFixer.esm and WeaponModsExpanded.esp
WMX-DeadMoney.esp Active Checksum: 3A6D65C1
Bash Tag suggestion(s): {{BASH: Invent}}
Requires: DeadMoney.esm WeaponModsExpanded.esp
WMX-HonestHearts.esp Active Checksum: 5E6D82D4
Bash Tag suggestion(s): {{BASH: Invent}}
Requires: HonestHearts.esm WeaponModsExpanded.esp
WMX-OldWorldBlues.esp Active Checksum: 6C86C25
Bash Tag suggestion(s): {{BASH: Invent}}
Requires: OldWorldBlues.esm WeaponModsExpanded.esp
WMX-LonesomeRoad.esp Active Checksum: A1E4AF86
Bash Tag suggestion(s): {{BASH: Invent}}
Requires: LonesomeRoad.esm WeaponModsExpanded.esp
WMX-GunRunnersArsenal.esp Active Checksum: 1FE49712
Bash Tag suggestion(s): {{BASH: Invent, WeaponMods}}
WMX-MW-GRA.esp Active Checksum: 7BA981F
WMX-ArenovalisTextures.esp Active Checksum: 90989E26
Bash Tag suggestion(s): {{BASH: Graphics, NoMerge}}
Requires: WeaponModsExpanded.esp and Selected Arenovalis' / Milennia's Weapon Re-textures. Refer to the readme for details.
WMX-FOOKNV-DLCs CP.esp Checksum: 88F84AFE
Requires: DeadMoney.esm, HonestHearts.esm, WeaponModsExpanded.esp, and FOOK - New Vegas.esp
WMX-PreOrderPackClassic.esp Active Checksum: 59F06A6F
Requires: ClassicPack.esm and WeaponModsExpanded.esp
WMX-PreOrderPackCaravan.esp Active Checksum: B5A3F30C
Requires: CaravanPack.esm and WeaponModsExpanded.esp
WMX-PreOrderPackMercenary.esp Active Checksum: 6593CF55
Requires: MercenaryPack.esm and WeaponModsExpanded.esp
WMX-PreOrderPackTribal.esp Active Checksum: 5D82FB82
Requires: TribalPack.esm and WeaponModsExpanded.esp
Weapon Mod Expansion.esp Active Checksum: 685F6957
Requires: Weapon Mod Expansion.esm
Incompatible with: WeaponModsExpanded.esp
Bash Tag suggestion(s): {{BASH: Graphics, Names, Stats, WeaponMods}}
Project Nevada - WME.esp Active Checksum: BC51B676
Bash Tag suggestion(s): {{BASH: Graphics, Invent, Names, WeaponMods}}
WME - DLCs.esp Active Checksum: D06CE844
Requires: DeadMoney.esm, HonestHearts.esm, OldWorldBlues.esm, LonesomeRoad.esm, Weapon Mod Expansion.esm and WME - DLCs.esm
Incompatible with: WME - Dead Money.esp, WME - Honest Hearts.esp, WME - Old World Blues.esp, WME - DLCs Arenovalis.esp
WME - DLCs Arenovalis.esp Active Checksum: DBCBAD04
Requires: DeadMoney.esm, HonestHearts.esm, OldWorldBlues.esm, LonesomeRoad.esm, Weapon Mod Expansion.esm, WME - DLCs.esm and Arenovalis' / Millenia's Weapon Re-textures.
Incompatible with: WME - Dead Money.esp, WME - Honest Hearts.esp, WME - Old World Blues.esp, WME - DLCs.esp
EVE FNV.esp Active Checksum: 5C8E4F4B
Bash Tag suggestion(s): {{BASH: Graphics, Sound}}
EVE FNV-[GRA Patch for EVE 1.3].esp Active Checksum: E938BD5
Requires: EVE FNV.esp
Project Nevada - EVE.esp Active Checksum: 23A5C777
Requires: EVE FNV.esp
WMX-EVE.esp Active Checksum: 75522C7
Requires: WeaponModsExpanded.esp, EVE FNV.esp
Bash Tag suggestion(s): {{BASH: Graphics, WeaponMods}}
Nevada Skies.esp Active Checksum: AD80C7C0
Bash Tag suggestion(s): {{BASH: C.Climate, C.Light}}
Incompatible with: Nevada Skies - URWLified.esp, Nevada Skies - URWLHH.esp, LUMENARIUMandELECTROCITY - Nevada Skies Replacer.esp and LUMENARIUMandELECTROCITY - Nevada Skies 061 Replacer.esp
Contains dirty edits: Contains unnecessary landscape edits.
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