birillone Posted March 8, 2013 Share Posted March 8, 2013 i installed nevada skies and loading the game i recognized that i cannot see my weapons anymore!!the work..i can fire them but no textures at all..any ideas??my order: FalloutNV.esm Active Checksum: 7828C16FDeadMoney.esm Active Checksum: 1EC51875Bash Tag suggestion(s): {{BASH: Deflst}}HonestHearts.esm Active Checksum: B33F2627OldWorldBlues.esm Active Checksum: 5913E4E5LonesomeRoad.esm Active Checksum: 39BEF575GunRunnersArsenal.esm Active Checksum: B809BA3FClassicPack.esm Active Checksum: C300A12EMercenaryPack.esm Active Checksum: 2CD3A497TribalPack.esm Active Checksum: 23393693CaravanPack.esm Active Checksum: 3ADA542BNosCo Companion System.esm Active Checksum: C1971D76Note: Loaded early in the event Companion .esm mods require this.NVEC Complete + NVCE.esm Active Checksum: 4D9575F4NCCS Nos' Premade Companions.esm Active Checksum: 85A2E772Requires: NosCo Companion System.esmProject Nevada - Core.esm Active Checksum: 2345512BProject Nevada - Equipment.esm Active Checksum: 2B4F3224Bash Tag suggestion(s): {{BASH: Delev, Invent}}Requires: New Vegas Script Extender and Project Nevada - Core.esmWeapon Mod Expansion.esm Active Checksum: D3FB484FBash Tag suggestion(s): {{BASH: Names}}WME - DLCs.esm Active Checksum: 5092BAC5Requires: DeadMoney.esm, HonestHearts.esm, OldWorldBlues.esm, LonesomeRoad.esm and Weapon Mod Expansion.esmIncompatible with: WME - Dead Money.esm, WME - Honest Hearts.esm, WME - Old World Blues.esmNew Vegas Redesigned II.esm Active Checksum: F382AC45Bash Tag suggestion(s): {{BASH: NpcFaces, Hair, Eyes, Body-M, Body-F}}Project Nevada - Cyberware.esp Active Checksum: 2E724F8CMission Mojave - Ultimate Edition.esp Active Checksum: 74363860Bash Tag suggestion(s): {{BASH: Actors.AIPackages, NoMerge, Sound, Stats, Scripts}}Incompatible with: Compiled Patch.esp, Compiled Patch All_DLCs.esp, Community Bugfix Compilation Patch.espRequires: DeadMoney.esm, HonestHearts.esm, OldWorldBlues.esm, LonesomeRoad.esm, GunRunnersArsenal.esmMission Mojave - Ultimate Edition Plus.esp Active Checksum: 17A6442ARequires: Mission Mojave - Ultimate Edition.espNVEC Complete FOOK Patch.esp Checksum: 2286348ERequires: DeadMoney.esm, HonestHearts.esm, OldWorldBlues.esm, LonesomeRoad.esm, GunRunnersArsenal.esm, FOOK - New Vegas.esmNVEC Complete Lings Patch.esp Checksum: E868A856Requires: DeadMoney.esm, HonestHearts.esm, OldWorldBlues.esm, LonesomeRoad.esm, Lings.esmCASM.esp Active Checksum: ECCEF43Note: Do not use with Auto Incremental Save; has the same purpose.The Mod Configuration Menu.esp Active Checksum: CCCC88E7Project Nevada - Dead Money.esp Active Checksum: 4D7923AFIncompatible with: Project Nevada - Dead Money + Honest Heart Patch.esp and Project Nevada - Dead Money SF + Honest Hearts Patch.espProject Nevada - Honest Hearts.esp Active Checksum: E6D45D29Incompatible with: Project Nevada - Dead Money + Honest Heart Patch.esp and Project Nevada - Dead Money SF + Honest Hearts Patch.espProject Nevada - Old World Blues.esp Active Checksum: F61652C7Note: Choose only one of Project Nevada - Old World Blues.esp and Project Nevada - Old World Blues (No Cyberware).esp, not bothProject Nevada - Lonesome Road.esp Active Checksum: 833E810BRequires: LonesomeRoad.esm and Project Nevada - Core.esmProject Nevada - Gun Runners' Arsenal.esp Active Checksum: B8B0388FMMUE-CP-PNCore.esp Active Checksum: 61F89C02Requires: DeadMoney.esm, HonestHearts.esm, OldWorldBlues.esm, LonesomeRoad.esm, Project Nevada - Core.esmMMUE-CP-PNRebalance.esp Checksum: 32F4170ARequires: DeadMoney.esm OldWorldBlues.esm, Project Nevada - Core.esm, Project Nevada - Rebalance.esp, Mission Mojave - Ultimate Edition.espMMUE-CP-PNEquipment.esp Active Checksum: ACA1B80BRequires: DeadMoney.esm, HonestHearts.esm, OldWorldBlues.esm, LonesomeRoad.esm, GunRunnersArsenal.esm, Project Nevada - Equipment.esp, Mission Mojave - Ultimate Edition.espNewVegasBounties.esp Active Checksum: 79F7F358Cowboy Perk Complete - New Vegas Bounties.esp Active Checksum: CA6017BBRequires: NewVegasBounties.espPower Armor Training Perk.esp Active Checksum: 6FEA829FColossus NV.esp Active Checksum: D65E2A14Colossus T49.esp Active Checksum: BA391C70Fiendish Power Armor.esp Active Checksum: A976AE7Fiendish Power Armor - Project Nevada.esp Active Checksum: 36156525Note: Merged into nVamp - New Vegas Mod Project. Do not use together.NVR- Recommended.esp Active Checksum: 42594234Bash Tag suggestion(s): {{BASH: Actors.ACBS, NpcFaces}}Requires: New Vegas Redesigned II.esmIncompatible with: NVR- Lore version.espNew Vegas redesigned- Honest Hearts.esp Active Checksum: 4E7EDFF0Bash Tag suggestion(s): {{BASH: Actors.ACBS, NpcFaces}}Voice dissonance fix.esp Active Checksum: 9AF4DBB4Bash Tag suggestion(s): {{BASH: NpcFaces}}Requires: New Vegas Redesigned II.esmWeaponModsExpanded.esp Active Checksum: BC00CA2ABash Tag suggestion(s): {{BASH: Invent, Delev, WeaponMods}}Incompatible with: RH_IRONSIGHTS_NV.esm, Weapon Mod Expansion.esm, AND Weapon Mod Expansion.espWMX-FOOKNV CP.esp Checksum: BF752E3ERequires: WeaponModsExpanded.esp and FOOK - New Vegas.espWMX-ShotgunCommando.esp Checksum: 90D954F5Requires: WeaponModsExpanded.esp and Shotgun Commando.espIncompatible with: WMX-Arwen_NV_Realism.espWMX-Arwen_NV_Realism.esp Checksum: 44D27D3BRequires: WeaponModsExpanded.esp and Arwen_NV_Realism_Core.espIncompatible with: WMX-ShotgunCommando.espProject Nevada - WMX.esp Active Checksum: C0DA6CFDBash Tag suggestion(s): {{BASH: Graphics, Invent, Names, WeaponMods}}Requires: WeaponModsExpanded.esp and Project Neavda - Core.esm and Project Nevada - Equipment.esmWMX-ModernWeapons.esp Active Checksum: FE57222Bash Tag suggestion(s): {{BASH: Invent}}Requires: AmmoSpreadEffectFixer.esm and WeaponModsExpanded.espWMX-DeadMoney.esp Active Checksum: 3A6D65C1Bash Tag suggestion(s): {{BASH: Invent}}Requires: DeadMoney.esm WeaponModsExpanded.espWMX-HonestHearts.esp Active Checksum: 5E6D82D4Bash Tag suggestion(s): {{BASH: Invent}}Requires: HonestHearts.esm WeaponModsExpanded.espWMX-OldWorldBlues.esp Active Checksum: 6C86C25Bash Tag suggestion(s): {{BASH: Invent}}Requires: OldWorldBlues.esm WeaponModsExpanded.espWMX-LonesomeRoad.esp Active Checksum: A1E4AF86Bash Tag suggestion(s): {{BASH: Invent}}Requires: LonesomeRoad.esm WeaponModsExpanded.espWMX-GunRunnersArsenal.esp Active Checksum: 1FE49712Bash Tag suggestion(s): {{BASH: Invent, WeaponMods}}WMX-MW-GRA.esp Active Checksum: 7BA981FWMX-ArenovalisTextures.esp Active Checksum: 90989E26Bash Tag suggestion(s): {{BASH: Graphics, NoMerge}}Requires: WeaponModsExpanded.esp and Selected Arenovalis' / Milennia's Weapon Re-textures. Refer to the readme for details.WMX-FOOKNV-DLCs CP.esp Checksum: 88F84AFERequires: DeadMoney.esm, HonestHearts.esm, WeaponModsExpanded.esp, and FOOK - New Vegas.espWMX-PreOrderPackClassic.esp Active Checksum: 59F06A6FRequires: ClassicPack.esm and WeaponModsExpanded.espWMX-PreOrderPackCaravan.esp Active Checksum: B5A3F30CRequires: CaravanPack.esm and WeaponModsExpanded.espWMX-PreOrderPackMercenary.esp Active Checksum: 6593CF55Requires: MercenaryPack.esm and WeaponModsExpanded.espWMX-PreOrderPackTribal.esp Active Checksum: 5D82FB82Requires: TribalPack.esm and WeaponModsExpanded.espWeapon Mod Expansion.esp Active Checksum: 685F6957Requires: Weapon Mod Expansion.esmIncompatible with: WeaponModsExpanded.espBash Tag suggestion(s): {{BASH: Graphics, Names, Stats, WeaponMods}}Project Nevada - WME.esp Active Checksum: BC51B676Bash Tag suggestion(s): {{BASH: Graphics, Invent, Names, WeaponMods}}WME - DLCs.esp Active Checksum: D06CE844Requires: DeadMoney.esm, HonestHearts.esm, OldWorldBlues.esm, LonesomeRoad.esm, Weapon Mod Expansion.esm and WME - DLCs.esmIncompatible with: WME - Dead Money.esp, WME - Honest Hearts.esp, WME - Old World Blues.esp, WME - DLCs Arenovalis.espWME - DLCs Arenovalis.esp Active Checksum: DBCBAD04Requires: DeadMoney.esm, HonestHearts.esm, OldWorldBlues.esm, LonesomeRoad.esm, Weapon Mod Expansion.esm, WME - DLCs.esm and Arenovalis' / Millenia's Weapon Re-textures.Incompatible with: WME - Dead Money.esp, WME - Honest Hearts.esp, WME - Old World Blues.esp, WME - DLCs.espEVE FNV.esp Active Checksum: 5C8E4F4BBash Tag suggestion(s): {{BASH: Graphics, Sound}}EVE FNV-[GRA Patch for EVE 1.3].esp Active Checksum: E938BD5Requires: EVE FNV.espProject Nevada - EVE.esp Active Checksum: 23A5C777Requires: EVE FNV.espWMX-EVE.esp Active Checksum: 75522C7Requires: WeaponModsExpanded.esp, EVE FNV.espBash Tag suggestion(s): {{BASH: Graphics, WeaponMods}}Nevada Skies.esp Active Checksum: AD80C7C0Bash Tag suggestion(s): {{BASH: C.Climate, C.Light}}Incompatible with: Nevada Skies - URWLified.esp, Nevada Skies - URWLHH.esp, LUMENARIUMandELECTROCITY - Nevada Skies Replacer.esp and LUMENARIUMandELECTROCITY - Nevada Skies 061 Replacer.espContains dirty edits: Contains unnecessary landscape edits. Link to comment Share on other sites More sharing options...
Recommended Posts