FrankManic Posted January 4, 2009 Share Posted January 4, 2009 I thought super mutants should have more weapon choices so I created some 'rechambered' .32 hunting rifles. All they are is the .32 rifle with it's stats altered to reflect different ammunition types. I stuck the new guns on some super mutants, but it seems they don't want to use them. I'm wondering why they won't use the new guns. Any suggestions? Link to comment Share on other sites More sharing options...
furtim Posted January 4, 2009 Share Posted January 4, 2009 Dumb question: Do they have ammo for the new guns? :P Link to comment Share on other sites More sharing options...
FrankManic Posted January 5, 2009 Author Share Posted January 5, 2009 So far as I know, yes. That might be it, though. I'll see if giving them the ammo in different ways works. After some testing Human NPCs were abel to use all the new guns just fine, which had some rather impressive results. I'm notably fond of the how the hunting rifle works as a bolt action shotgun. I'm wondering if it's something about the way creatures use weapons. Link to comment Share on other sites More sharing options...
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