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New to modding, how to make an item available only when...


khabalseed

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Hi all:

 

I'm new to modding and thus, my skills and knowledge are very, very low. I'm looking for some advice, since I'm trying to make my first mod to be available only if the player meet a requirement: being the archmage.

 

Pay attention to this, since I haven't said "finishing the College questline", the key here is being or not the archmage.

 

When the player becomes archmage, the Arch-robe "appears" on a table in the Arch-quarters; playing a little with the ck I've seen that the robe isn't in that cell, but something called "playermgarchmagerobes" or something like that, and that made me realize that there where a condition attached to the robes, and that this wasn't the robe itself.

 

I'd like to tie that condition to my mod too, so that it only appears when if the player becomes Archmage. I want this because I want this mod to be compatible with another one that allows the player pass over that option.

 

Thanks in advance.

 

Archmage Hood Standalone and more

Edited by khabalseed
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  On 3/9/2013 at 6:18 PM, AwesomeUsername said:

If you're new this is your best shot ,place is a goldmine

http://www.creationkit.com/Condition

 

Thanks; I've going crazy looking for ck tutorials, nifscope, gimp, blender, etc... Someone's pointing in the right direction is always welcome.

 

Gonna check the link, thanks again.

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