maxarturo Posted December 8, 2020 Author Share Posted December 8, 2020 (edited) @ dylbill Thanks man i'll give it a try today. @ Shadowz Ok thanks, this is one way to do it on a follower that follows the vanilla game's mechanics, but all my assets are completely detached from the game's mechanics. The droid is not a conventional follower, it does not occupy a follower slot and it can't be manipulated by any other mod. Although i can easily make your suggestion work on my set up. @ dylbill & @ Shadowz As i said on a earlier post, i'll leave this for last cause is eating a lot of precious time for no reason, i can believe that something so simple suddenly became so complicated to achieve !. When i get to work on this, if no-one else suggests something cheaper, i'll try to utilize the "Game's Commentary Mechanics", but i don't know right now if the "Scene Commentary Mechanics" can work outside their default initial setup, like firing commentary without using "LOC", but instead "Race" or "Keyword". Well... i guess searching, experimenting and learning is half of the modding fun. Thank you both very much. Edited December 8, 2020 by maxarturo Link to comment Share on other sites More sharing options...
Shadohz Posted December 9, 2020 Share Posted December 9, 2020 (edited) @dybill Yeah it'll work. I tested it by going to Stumpy in Riverwood, Vigilante in Markarth, then Meeko at the shack. I had plans on building a hunter follower that went after non-hostiles. I was going to work in the "kill da wabbit" song as a response. :laugh: @maxaturo No problem. The follower I tested this with is designed the same way. She uses a Follower AI package and a main quest with repeated stages rather than what you see with other followers that use vanilla framework system. I would use the game's Commnentary mechanic to fire off the scene if that's what you're trying to do. Although I could try seeing if I can get a scene to repeat in the same manner. Shouldn't be difficult to set up. You learn, we learn. Edited December 9, 2020 by Shadohz Link to comment Share on other sites More sharing options...
dylbill Posted December 9, 2020 Share Posted December 9, 2020 Lol cool thatâs good to know! Link to comment Share on other sites More sharing options...
maxarturo Posted December 10, 2020 Author Share Posted December 10, 2020 (edited) @ dylbill The compiler tool is god, but... god damn it !... i can only see half of the script compared with the simple notepad or the notepad++, and is a pain in the a** when you are dealing with a 1000+ lines script. Well... i guess i'll just have to get used to it, or continue doing what I'm used to, write my script in the windows notepad and then copy/paste it. One stupid question before i start working this weekend on this: I don't suppose this program has the 32kb limit that CK has ?. * I could never make notepad++ work when i installed it about 2+ years ago.... and eventually back then i just uninstalled and deleted it. Thank you. Edited December 10, 2020 by maxarturo Link to comment Share on other sites More sharing options...
dylbill Posted December 10, 2020 Share Posted December 10, 2020 (edited) No it doesn't have that limit. You can make it full screen and zoom in and out by holding the control key and using your mouse wheel. Happy modding! Edit: Oh and I forgot to mention you can set line bookmarks to easily navigate in the script. Edited December 10, 2020 by dylbill Link to comment Share on other sites More sharing options...
dylbill Posted December 10, 2020 Share Posted December 10, 2020 Oh sorry, and one more thing, you can open and close the output window. There's a white box icon at the top that let's you toggle it, I assume that's what you meant by only being able to see half the script. Link to comment Share on other sites More sharing options...
maxarturo Posted December 10, 2020 Author Share Posted December 10, 2020 Thanks dylbill. I think i need to invest a little more than 5 min to check the program's features, weekend is coming so i'll have some more free time, plus my girlfriend is out of town and i finally have some peace and quiet... By half the script i meant that, if i open a script in notepad i can see from line 1 to line 100, while with this program i can barely see up to line 50, but since you can zoom in and out as you explained, this isn't much of an issue afterall. Thank you again. Link to comment Share on other sites More sharing options...
dylbill Posted December 11, 2020 Share Posted December 11, 2020 No problem, happy modding :) Link to comment Share on other sites More sharing options...
GoblinSlayeru15 Posted December 11, 2020 Share Posted December 11, 2020 You should ask "Ambriel Follower" creator about his mod. It has pretty all what you ask (follower reacts about world and the situations with custom dialogues). Heres a link. Ambriel - The Lost Princess (Fully Voiced and Quest) at Skyrim Nexus - mods and community Link to comment Share on other sites More sharing options...
maxarturo Posted December 12, 2020 Author Share Posted December 12, 2020 Thank darioslayer15. I know the mod and i've installed it several times in the past and it's a well done mod, but the mod uses only the skyrim's default mechanics to achieve what you see and as a mod doesn't have a single innovation. All interactions of the actor are all pre-fixed, they are either: - Commentary on locations using "LOC" - Packages to force 'Say'. - Interaction with actors that are unique. - Commentary on the enemy when 'OnCombatStateChange' fires and the script has obtain the 'Race'. - Etc... Unfortunately none of the above or any of the default skyrim mechanics can be used to fire dialogue on a "Non Hostile Random Bunny" in the world. Nevertheless, i don't think i will add this feature to the droid because after a few testings i did to check some other things i'm currently working on alongside with checking this droid's feature. I came to the realization that Skyrim is overpopulated by bunnies !!!!, i went on foot with the droid from Falkreath to Markarth and in the whole road I was seeing constantly the "A BUNNY" message appearing at the top of my screen. So it makes it very annoying and inconvenient having a droid commenting or running after a bunny every 2 minutes, I've never noticed this in the past, but skyrim is a Big Bunny Land !!!!... Thank you for your interest. Link to comment Share on other sites More sharing options...
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