Kyrenjai Posted March 10, 2013 Share Posted March 10, 2013 scn 007questscript short 007hireableshort 007doonce begin gamemode if (007doonce !=1)set 007hireable to 1set 007doonce to 1endifend I don't see the error(s) here...but it won't Save. Any1 see what I did wrong here, plz? Link to comment Share on other sites More sharing options...
viennacalling Posted March 10, 2013 Share Posted March 10, 2013 (edited) Do not ever start editor IDs or variables with a number. If one of those starts with a number, the GECK or game engine may think it's a form ID. If I rename the editor ID and variables in your script like so: scn NotANumber007questscript short NotANumber007hireable short NotANumber007doonce begin gamemode if (NotANumber007doonce !=1) set NotANumber007hireable to 1 set NotANumber007doonce to 1 endif end Then it will save. Edited March 10, 2013 by viennacalling Link to comment Share on other sites More sharing options...
Kyrenjai Posted March 11, 2013 Author Share Posted March 11, 2013 Oh, I didn't realize that stipulation. Had done it that way on Companion name. I see now, thnx. Link to comment Share on other sites More sharing options...
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