nopopup Posted March 10, 2013 Share Posted March 10, 2013 hello, I'm trying to make a new attack animation but something is not working. I followed this direction http://wiki.tesnexus.com/index.php/Working_with_animations_in_Skyrimexcept that I converted a vanilla hkx to kf using skeleton_female.hkx for skeleton. Do I have to use skeleton.hkx? However, I think they are the same.And I imported the kf animation to 3ds max 2010 and I edited it so that the animation's duration is longer(49 frames) and then I animated for each frame. So the max frame is now 49. Right after that I exported the animation to kf using your guide. And then just to test it, I imported it back to 3ds max but it gives an error message and says "improper file format". But I still converted it to hkx and tested it in-game as h2h jab but it does not work. Thank you so much for your help. Link to comment Share on other sites More sharing options...
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