metalrave Posted December 10, 2020 Share Posted December 10, 2020 One thing I honestly feel is a big dampening on game immersion, is the ability to simply load/reload saves immediately after being killed. Its also frustrating if you forget to save before a certain point, you need to reload a save that could have you replaying or repeating certain events to catch up to the point you were killed from. One mod I feel would complete this game, is an option to Respawn at a nearby inn or maybe crossroad fast travel point, with the game world left in tact and your health in a lower state. Another feature could be that if you had a companion, you would remain in a bleedout state while your companion fights. It may not be do-able at all in Witcher 3, but if anyone was considering this, it would definitely be a great game changer. Link to comment Share on other sites More sharing options...
eNoodles Posted December 10, 2020 Share Posted December 10, 2020 That's an interesting idea, but implementing this in a way that wouldn't break quests would be very difficult. Link to comment Share on other sites More sharing options...
metalrave Posted December 11, 2020 Author Share Posted December 11, 2020 I would imagine so. Maybe the only alternative would be it to only work when not on a main quest and just simply roaming.One thing I found after posting this request was a mod called Alternative undying that allows you to teleport to a constructed campfire after being killed. It claims it wont work during a quest so maybe I can try this mod. Link to comment Share on other sites More sharing options...
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