Skygame77 Posted December 10, 2020 Posted December 10, 2020 (edited) hello i have repeated crashes while on the world map, thanks. i have a few mods and ill post the list if you need more details, thanks Exception informationType: System.NullReferenceExceptionMessage: Object reference not set to an instance of an object.Source: TaleWorlds.CampaignSystemCallStack: at TaleWorlds.CampaignSystem.Hero.OnIssueDeactivatedForHero_Patch1(Hero this) at TaleWorlds.CampaignSystem.IssueBase.IssueFinalized() at SandBox.Quests.QuestBehaviors.RivalGangMovingInIssueBehavior.CommonAreaStateChanged(CommonArea commonArea, AreaState oldState, AreaState newState) at TaleWorlds.CampaignSystem.MbEvent`3.InvokeList(EventHandlerRec`3 list, T1 t1, T2 t2, T3 t3) at TaleWorlds.CampaignSystem.CampaignEvents.OnCommonAreaStateChanged(CommonArea commonArea, AreaState oldState, AreaState newState) at TaleWorlds.CampaignSystem.CampaignEventDispatcher.OnCommonAreaStateChanged(CommonArea commonArea, AreaState oldState, AreaState newState) at TaleWorlds.CampaignSystem.CommonArea.set_State(AreaState value) at TaleWorlds.CampaignSystem.CommonArea.OnStreetFightWon(Hero attackerHero) at TaleWorlds.CampaignSystem.Actions.AlleyFightAction.ApplyInternal(Settlement settlement, Hero attackerHero, MobileParty attackerParty, MobileParty defenderParty, Int32 numberOfMenAttackerLoss, Int32 numberOfMenDefenderLoss) at SandBox.Source.Towns.CommonAreaCampaignBehavior.TickAlleyFights(Settlement settlement) at TaleWorlds.CampaignSystem.MbEvent`1.InvokeList(EventHandlerRec`1 list, T t) at TaleWorlds.CampaignSystem.CampaignEvents.HourlyTickSettlement(Settlement settlement) at TaleWorlds.CampaignSystem.CampaignEventDispatcher.HourlyTickSettlement(Settlement settlement) at TaleWorlds.CampaignSystem.PeriodicTicker`1.PeriodicTickSome(Single timeUnitsElaped) at TaleWorlds.CampaignSystem.Campaign.PeridoicHourlyTick(Single deltaHours) at TaleWorlds.CampaignSystem.Campaign.Tick(Single dt) at TaleWorlds.CampaignSystem.Campaign.RealTick(Single realDt) at TaleWorlds.CampaignSystem.MapState.OnMapModeTick(Single dt) at TaleWorlds.Core.GameStateManager.OnTick(Single dt) at TaleWorlds.Core.Game.OnTick(Single dt) at TaleWorlds.Core.GameManagerBase.OnTick(Single dt) at TaleWorlds.MountAndBlade.Module.OnApplicationTick_Patch3(Module this, Single dt) Edited December 10, 2020 by Skygame77
Saomykuh Posted December 21, 2020 Posted December 21, 2020 having the same crash, Exception information<br/>Type: System.NullReferenceException</br>Message: Object reference not set to an instance of an object.</br>Source: TaleWorlds.CampaignSystem</br>CallStack:</br><ol><li> at TaleWorlds.CampaignSystem.SandBox.GameComponents.DefaultSettlementLoyaltyModel.GetSettlementLoyaltyChangeDueToProjects(Town town, ExplainedNumber& explainedNumber)</li><li> at TaleWorlds.CampaignSystem.SandBox.GameComponents.DefaultSettlementLoyaltyModel.CalculateLoyaltyChangeInternal(Town town, StatExplainer explanation)</li><li> at TaleWorlds.CampaignSystem.Town.DailyTick()</li><li> at TaleWorlds.CampaignSystem.Campaign.DailyTickSettlement(Settlement settlement)</li><li> at TaleWorlds.CampaignSystem.MbEvent`1.InvokeList(EventHandlerRec`1 list, T t)</li><li> at (Settlement settlement)</li><li> at TaleWorlds.CampaignSystem.CampaignEventDispatcher.DailyTickSettlement(Settlement settlement)</li><li> at TaleWorlds.CampaignSystem.PeriodicTicker`1.PeriodicTickSome(Single timeUnitsElaped)</li><li> at TaleWorlds.CampaignSystem.Campaign.PeriodicDailyTick(Single deltaDays)</li><li> at TaleWorlds.CampaignSystem.Campaign.Tick(Single dt)</li><li> at TaleWorlds.CampaignSystem.Campaign.RealTick(Single realDt)</li><li> at TaleWorlds.CampaignSystem.MapState.OnMapModeTick(Single dt)</li><li> at TaleWorlds.Core.GameStateManager.OnTick(Single dt)</li><li> at TaleWorlds.Core.Game.OnTick(Single dt)</li><li> at TaleWorlds.Core.GameManagerBase.OnTick(Single dt)</li><li> at TaleWorlds.MountAndBlade.Module.OnApplicationTick_Patch1(Module this, Single dt)</li></ol>
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