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Any idea why editing default walk speed breaks sprint?


caeanne

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Rather than having an alternate keybind for walking, I thought it'd be better just to slow the default walk speed a little. But when I do, it breaks the sprint functionality. Pressing shift does nothing.

 

Is there any way around this? I'd so much prefer to just slow everything down and sprint when needed rather than use a different key to walk forward, which is super awkward to me.

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Welp scratch all of that.

Either I was mistaken or it got "patched" out because it does not work....f*ck if I know

 

You can also ad this line to mapping:

 

<button id="IK_Shift" val="1.0" overridableUI="forward"/> // Yes, you are mapping ' overridableUI="forward" ' twice
It will allow you to sprint forward (if you are not pressing W at the same time). Ultimately I found it equally awkward but maybe it does it for you.
Edited by miliky
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