MisterRADical Posted December 11, 2020 Share Posted December 11, 2020 In my mod I have a Javelin and I was wondering if there is anyway to make the lock-on range of the weapon longer? Messing with the weapons max range does nothing so I'm at a loss. There's fMissileSeekStrength which I'm not sure if it affects it or not. I can test it but first would rather ask because I would prefer an alternate solution rather than changing a Gameplay effect anyways for compatibility reasons. If anyone has ideas, thanks! Link to comment Share on other sites More sharing options...
steve40 Posted December 15, 2020 Share Posted December 15, 2020 I don't think so. Lock-on depends on line-of-sight etc. Setting a longer range tends to have no effect beyond certain values, possibly because the range is further than what the game will actually render.You could try setting 'Penetrates Geometry', which will ignore line-of-sight and might give you a bit more range, but I'm just guessing.Changing fMissileSeekStrength is worth trying. Link to comment Share on other sites More sharing options...
Killbot2600 Posted December 29, 2020 Share Posted December 29, 2020 The setting "should" be in the projectile data. Type "seek" in the search bar and you should see two projectiles in the results, one for the missile and one for the nuke. range data is right below projectile speed. Link to comment Share on other sites More sharing options...
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