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Increase lock-on range of a weapon with Seek Target?


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In my mod I have a Javelin and I was wondering if there is anyway to make the lock-on range of the weapon longer? Messing with the weapons max range does nothing so I'm at a loss. There's fMissileSeekStrength which I'm not sure if it affects it or not. I can test it but first would rather ask because I would prefer an alternate solution rather than changing a Gameplay effect anyways for compatibility reasons.

 

If anyone has ideas, thanks!

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I don't think so. Lock-on depends on line-of-sight etc. Setting a longer range tends to have no effect beyond certain values, possibly because the range is further than what the game will actually render.

You could try setting 'Penetrates Geometry', which will ignore line-of-sight and might give you a bit more range, but I'm just guessing.

Changing fMissileSeekStrength is worth trying.

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