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Mod Request: Retrieve knives after throwing


KaylaKaze

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This game was made in REDEngine. We're still waiting for modtools to be released, which might be a couple years from now, at best. Don't rush them, but do keep an open mind, since eventually they released tools for TW3 ^^

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What might be easier is to make a mod to where your thrown knives don't leave your inventory. Equipping a knife for throwing treats it like an unlimited stack of that knife for throwing, treating it like a tool rather than the weapon itself.. Not sure if there is a way to implement that with an ini or a json, or if that's hard coded into the game, but that would probably be the best way to start a mod-fix for throwing knives.

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Inconceivable. The head of the combat development should be fired. No excuses for such negligence.

 

Perhaps the issue is there are too many administrative solutions, like firing and reprimands and monetary punishments. I propose trial by combat.

 

Every major developer has a wrestling ring installed on their campus where you may challenge members of the development team to AMPRO wrestling matches to settle grievances. You would have to fight for the patches you really believe in, and possibly lose and have to live with a bug or bad feature, but hearing a dev team lead gasp "I'll patch it! I'll patch it!" when they tap out would feel incredibly satisfying.

 

Also, bonus points if its in theme with the game you are aggrieved about. William Gibson had some great ideas for cyberpunk duels, and I remember one where Molly had to fight a corpo cyborg on a suspended arena that was hooked up to a soundboard where everywhere the fighters stepped would kick up a projected sound effect to distract them.

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