jaosals42 Posted January 5, 2009 Share Posted January 5, 2009 I think Fallout 3 should also have a dodge animation like in Oblivion, however, without the crappy vanilla animations that were used in Oblivion's dodging. The keys should be similar so Oblivion players (like me) would be used to such controls. I'd do this myself, but I lack the programs and experience to. I believe a great person to undertake this would be OWASephirot (remember his animation replacers in Oblivion?), but I don't know if he mods Fallout 3 nor if he would feel like making another animation mod. Dodging would be very useful against certain enemies like mole rats and avoiding the missiles fired by your enemies (often quite hard in vanilla Fallout 3) so your character receives less damage. Other reasons as to why it'd be useful are also welcome. Link to comment Share on other sites More sharing options...
Strofkocz Posted January 6, 2009 Share Posted January 6, 2009 like, tilting side to side? or a dive ov sorts?, I think a dive type Anim would be helpful. Link to comment Share on other sites More sharing options...
r4y30n Posted January 6, 2009 Share Posted January 6, 2009 Yeah, Oblivion's dodge was to quickly jump out of the way of danger by double-tapping the direction you wanted to go. It would certainly make wearing light armor less of a disadvantage. And maybe dodging would be disabled for heavy armor? Link to comment Share on other sites More sharing options...
jaosals42 Posted January 6, 2009 Author Share Posted January 6, 2009 Ever played Halo? A dive similar to that which the Elites do, but not as fast. Grenades and missles wouldn't be as much of a hassle like I said earlier. Link to comment Share on other sites More sharing options...
glassoid Posted January 7, 2009 Share Posted January 7, 2009 I think Fallout 3 should also have a dodge animation like in Oblivion, however, without the crappy vanilla animations that were used in Oblivion's dodging. The keys should be similar so Oblivion players (like me) would be used to such controls. I'd do this myself, but I lack the programs and experience to. I believe a great person to undertake this would be OWASephirot (remember his animation replacers in Oblivion?), but I don't know if he mods Fallout 3 nor if he would feel like making another animation mod. Dodging would be very useful against certain enemies like mole rats and avoiding the missiles fired by your enemies (often quite hard in vanilla Fallout 3) so your character receives less damage. Other reasons as to why it'd be useful are also welcome. I was wondering why these animations from Oblivion were missing in Fallout 3. And I do Agree Seph had one of the best animation replacers. Bump! Link to comment Share on other sites More sharing options...
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