UlithiumDragon Posted March 11, 2013 Share Posted March 11, 2013 (edited) After scouring the internet for a few hours and finding not a single hint as to how this is done, nor being able to determine it from looking at the vanilla Skyrim game in the CK, I thought I'd post my question here, as someone MUST know how to do this:I want to know how to force an NPC to initiate dialog with the player, and I mean the kind of dialog that forces you to stop moving, like when a guard arrests you. I cannot find out what triggers this - is it part of AI packages, or just something simple that I'm overlooking the the quest dialog's options? I attempted to use a "blocking" topic branch, but that didn't seem to work...</p>I'm hoping someone can answer this question, as I sure as heck can't! Thanks in advance for any assistance rendered!</p>EDIT: While I'm already asking CK questions, I thought I'd ask another: Can I make the game's time skip ahead several hours using scripts? Basically I want to do the equivalent of waiting for 12 hours, but attached to a script. I cannot find any references on how to do this. EDIT2: Is there a way to use papyrus scripts to force the player to leave a piece of furniture? I'm using the hammer and chisel furniture animation from the Dragonborn DLC, but I can't figure out a way to stop the animation from continuously looping without using player input, i.e. trying to move. Edited March 11, 2013 by UlithiumDragon Link to comment Share on other sites More sharing options...
Advocus Posted April 20, 2014 Share Posted April 20, 2014 Here is a link: https://www.youtube.com/watch?v=0hJ77lDTGzk Link to comment Share on other sites More sharing options...
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