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NPCs spawning beneath new interior cell


terickson227

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I'm having a problem with a new interior cell I've created, which has NPCs spawning under the floor and falling into empty space. When I use the player.placeatme Console command, that NPC will not spawn anywhere close to me, but far below the cell. I only know that they are doing this by using TCL (Toggle Collision) to exit the cell and seeing them far below me, and apparently continuing to fall (or at least in the falling animation).

 

The interior I've created was a duplicate of another cell, which I cleared of all references, then added my own. Because of this, I suspect the cause of this problem might be that the game believes I am still where that interior used to be (below my new one), and with nothing but empty space there now, the NPC falls after it spawns. If that is true, I would like to know how to make the game recognize my real location.

 

However, NPCs that I placed purposefully in the Creation Kit (in another cell, also a duplicate under the same circumstances) met the same fate, even though I placed them inside the cell.

 

These could be two separate issues, but I would like to find out why they are happening and how to fix them.

 

Thanks.

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