itstonysantana Posted December 15, 2020 Share Posted December 15, 2020 Problem is topic title. When I left-click and attempt to orbit an asset in the viewer it moves an inch then stops. Right-clicking will orient the view to the last camera input made after the camera stops moving. If further clarification is needed, just let me know. Any help on this would be greatly appreciated. Just trying to get a custom mesh into the game and this seems to be the unexpected hurdle. Tried deleting all files and registry entries... no dice Link to comment Share on other sites More sharing options...
itstonysantana Posted December 17, 2020 Author Share Posted December 17, 2020 If anyone else has this problem, for me it was NifSkope running from my integrated graphics rather than the dedicated GPU. If your NifSkope won't update the camera position in real-time, this is what worked for me. Problem solved Link to comment Share on other sites More sharing options...
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