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Changing time cycle to real time


Frostbringer79

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  • 2 weeks later...

I'm no modder but I found some command lines, maybe they could help.

 

 

RealTimeSecondsToGameTime(seconds : Float) : GameTime;

 

SetGameTimeByHMS(hours : Int32, minutes : Int32, seconds : Int32);

 

SetGameTimeBySeconds(seconds : Int32);

 

actualTime

 

realTime

 

CalculateRealTimePassed;

 

 

It appears that 10 seconds real time = 60 seconds / 1 minute in-game.

Therefore 600 seconds / 10 minutes real time = 60 minutes / 1 hour in-game.

14400 seconds / 240 minutes / 4 hours real time = 1440 minutes / 24 hours in-game.

Edited by qupp422G09
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