Benjamin318 Posted March 14, 2013 Share Posted March 14, 2013 (edited) I need opinions on this Nordic Carved set of armor I am currently working on. NOTE: the gold trim has been removed, it will be replaced with something, I just don't know what yet! here are the pictures: http://i1233.photobucket.com/albums/ff397/Benjamin318/1_zps68d0f32f.png http://i1233.photobucket.com/albums/ff397/Benjamin318/2_zpsaaf90bdd.png http://i1233.photobucket.com/albums/ff397/Benjamin318/3_zps998435f3.png http://i1233.photobucket.com/albums/ff397/Benjamin318/4_zpsf629f04a.png http://i1233.photobucket.com/albums/ff397/Benjamin318/5_zps1e8b65de.png And as always feel free to make your own suggestions below! Edited March 14, 2013 by Benjamin318 Link to comment Share on other sites More sharing options...
Rezubi Posted March 14, 2013 Share Posted March 14, 2013 No offense, this is a really good texture, but the gold trimmings look a bit like tin foil :/ Just my opinion, everything else looks great though, awesome work, will you fit this onto a female model as well? Link to comment Share on other sites More sharing options...
Benjamin318 Posted March 14, 2013 Author Share Posted March 14, 2013 No offense, this is a really good texture, but the gold trimmings look a bit like tin foil :/ Just my opinion, everything else looks great though, awesome work, will you fit this onto a female model as well? yes in time. :) thanks for the advice Link to comment Share on other sites More sharing options...
acidzebra Posted March 14, 2013 Share Posted March 14, 2013 (edited) I like it - took a bit to grow on me. Maybe even add some more accents on the main armor piece. The ringmail is awesome! I do enjoy most if not all of your textures in my game. If you're still in the mood for requests - you know those falmer tents and pods and totems? Those look atrocious, even with the high-res DLC. If you could get around to showing those some love sometime, that would be amazing. Edited March 14, 2013 by acidzebra Link to comment Share on other sites More sharing options...
Elleh Posted March 14, 2013 Share Posted March 14, 2013 If you decide to keep it, I would suggest adding some gold trim elsewhere on the armor as acidzebra mentioned. Maybe on the belt or on the edges of the plates over the midsection? I think that would balance it out and add a more uniform look. Or perhaps tone it down - but that's more personal taste. Clean gold is very bright and shinyshiny, but it might look nice if it were a bit grungy. Otherwise, it's looking good. :) Link to comment Share on other sites More sharing options...
Twizzler77 Posted March 14, 2013 Share Posted March 14, 2013 (edited) Benjamin318, Looks good and I think you should keep the gold accents! I agree with Rezubi's and Elleh's feedback on the gold. I would suggest the following:- Reduce the noise in the Diffuse considerably. Lean heavily on your specular map for metal noise.- Darken the gold in the Diffuse, it looks too bright. This could be the lighting in the shots, though. - Without seeing your spec map, I would guess you need to brighten it up considerably (This is to balance out the darkening of the DIffuse).- If you are able to use a cube map, use it conservatively to help sell the reflective quality of gold. What this will help with is getting contrast into the gold and it'll react much more dynamically to the lights in the world. Look forward to seeing progress! Edited March 14, 2013 by Twizzler77 Link to comment Share on other sites More sharing options...
Benjamin318 Posted March 14, 2013 Author Share Posted March 14, 2013 (edited) thanks for the info guys, here are some update pictures :smile: NOTE: these are the current textures I am working with :) http://i1233.photobucket.com/albums/ff397/Benjamin318/TESV2013-03-1322-14-43-13_zps224db1ea.jpg http://i1233.photobucket.com/albums/ff397/Benjamin318/TESV2013-03-1322-13-54-02_zps3a56a59a.jpg http://i1233.photobucket.com/albums/ff397/Benjamin318/TESV2013-03-1322-13-26-67_zps3823e78e.jpg http://i1233.photobucket.com/albums/ff397/Benjamin318/TESV2013-03-1322-13-12-61_zpsa0aae388.jpg http://i1233.photobucket.com/albums/ff397/Benjamin318/TESV2013-03-1322-12-48-10_zps49746c06.jpg http://i1233.photobucket.com/albums/ff397/Benjamin318/TESV2013-03-1322-12-42-37_zpsc7def5b3.jpg http://i1233.photobucket.com/albums/ff397/Benjamin318/TESV2013-03-1322-12-27-39_zps319ebd0a.jpg Edited March 14, 2013 by Benjamin318 Link to comment Share on other sites More sharing options...
Benjamin318 Posted March 14, 2013 Author Share Posted March 14, 2013 Benjamin318, Looks good and I think you should keep the gold accents! I agree with Rezubi's and Elleh's feedback on the gold. I would suggest the following:- Reduce the noise in the Diffuse considerably. Lean heavily on your specular map for metal noise.- Darken the gold in the Diffuse, it looks too bright. This could be the lighting in the shots, though. - Without seeing your spec map, I would guess you need to brighten it up considerably (This is to balance out the darkening of the DIffuse).- If you are able to use a cube map, use it conservatively to help sell the reflective quality of gold. What this will help with is getting contrast into the gold and it'll react much more dynamically to the lights in the world. Look forward to seeing progress! I have no idea what all that stuff is XD I am a nooblet still :) Link to comment Share on other sites More sharing options...
Benjamin318 Posted March 14, 2013 Author Share Posted March 14, 2013 all of the light grey trim lining is going to be different. I just have not chosen what it will be yet. Link to comment Share on other sites More sharing options...
ChampionOfHircine Posted March 14, 2013 Share Posted March 14, 2013 (edited) Looks good! I think there are far too few lore-friendly steel/iron armor sets. Most of them look like Frankenstein copy/paste jobs from vanilla armor sets. This looks much better. The pauldrons are awesome. I think the fur looks a bit too reddish though, and too flat. If you lowered the contrast a bit and added some lighter/tan highlights it would look better imo. Edited March 14, 2013 by ChampionOfHircine Link to comment Share on other sites More sharing options...
Recommended Posts