Scopetactics Posted March 14, 2013 Posted March 14, 2013 Hey all, I'm having 2 weird things happen in my game and I can't figure out what's wrong: 1: The little desk outside Doc Mitchells house that appears when you install NVEC will not let me activate the Handgun object, all the others activate and work fine.2: I get a red error triangle briefly appearing whenever I blow off a limb, i'm clueless to why this is happening only briefly. Here's my load order: [X] FalloutNV.esm[X] DeadMoney.esm[X] HonestHearts.esm[X] OldWorldBlues.esm[X] LonesomeRoad.esm[X] GunRunnersArsenal.esm[X] ClassicPack.esm[X] MercenaryPack.esm[X] TribalPack.esm[X] CaravanPack.esm[X] Caliber.esm[X] CaliberXgunrunners.esm[X] CaliberXhonesthearts.esm[X] Reload.esp[X] Rearm.esp[X] Weapon Mod Expansion.esm[X] WME - DLCs.esm[X] WME - GRA.esm[X] FOOK - New Vegas.esm[X] FOOK - New Vegas DLCs.esm[X] Frequency.esm[X] CFWNV.esm[X] Ambient Temperature.esm[X] Inventory Access.esm[X] NVStripOpen.esm[X] NVEC Complete + NVCE.esm[X] More Perks.esm[ ] Machienzo-PreOrdAlt#1.esm[X] ADAM - Rangers on Patrol.esp[X] ADAM - Trooper Gloves.esp[X] ReSort.esp[X] RearmRebalance.esp[X] Rebalance.esp[X] Readius_NV.esp[X] Fellout.esp[X] Fellout-OWB.esp[X] ReloadCalX3-1.esp[X] The Weapon Mod Menu.esp[X] Shotgun Commando.esp[X] PipBoyLight.esp[X] noautoaim.esp[X] NoDegradation.esp[X] HellFire Armor.esp[X] realistic headshots.esp[X] Ultimate Invisible Wall Remover.esp[X] VeronicaFixEssential.esp[X] Holster.esp[ ] WME - DLCs Arenovalis.esp[X] AG Supplementary Uniques.esp[X] AG Supplementary Uniques-GRA.esp[X] AG Supplementary Uniques-AllInOne WME.esp[X] Meltdown Medley.esp[X] Frequency - AG S. Uniques Patch.esp[X] Frequency - Dead Money Patch.esp[X] Frequency - Honest Hearts Patch.esp[X] Frequency - Old World Blues Patch.esp[X] Frequency - WME Patch.esp[X] CFW-DLC.esp[X] CFW-FOOK-DLC.esp[X] CFW-FOOK.esp[X] boa ncrpahelmet.esp[X] Boacombat2glove.esp[X] EnergyWeapons v_0_2a.esp[X] ProjectRealityMkIv5HDR.esp[X] PreorderWeaponFixesComplete.esp[X] Stealth_Suit - Stealth Field.esp[X] TGsArmorCollectionVegas.esp[X] NewVegasBounties.esp[ ] LothPAperks.esp[X] Powered Power Armor.esp[X] Ambient Temperature - PPA.esp[X] Jump Fall Fixer.esp[X] StripOpenMain.esp[X] ADAM - MAIN.esp[X] ADAM - HH.esp[X] ADAM - LR.esp[X] ADAM - NCR Patrol Armour.esp[X] ADAM - Outcast Ranger Armour.esp[X] ADAM - Nemesis Armours.esp[X] FO3WeaponsRestoration.esp[X] FO3WeaponsRestorationRILForceOverride.esp[X] FO3WeaponsRestoration_SoundRestoration.esp[X] Real Weapon Names.esp[X] FOOK - New Vegas.esp[X] FOOK - New Vegas DLCs.esp[X] Weapon Mod Expansion.esp[X] WME - DLCs.esp[X] WME - GRA - All Weapons.esp[X] WME - GRA - Complete.esp[X] WME - GRA - Just Guns.esp[X] WME - GRA - Unique Integration.esp[X] WME - GRA - Vendor Reform.esp[X] WME - GRA - Weapon Integration.esp[X] WME - FOOK.esp[X] WME - FOOK DLCs.esp[X] WeaponModsExpanded.esp[X] WMX-DeadMoney.esp[X] WMX-HonestHearts.esp[X] WMX-OldWorldBlues.esp[X] WMX-LonesomeRoad.esp[X] WMX-PreOrderPackCaravan.esp[X] WMX-PreOrderPackClassic.esp[X] WMX-PreOrderPackMercenary.esp[X] WMX-PreOrderPackTribal.esp[X] WMX-FOOKNV CP.esp[X] WMX-GunRunnersArsenal.esp[X] WMX-FOOKNV-DLCs CP.esp[X] WMX-ShotgunCommando.esp[X] WMX-ModernWeapons.esp[X] WMX-MW-GRA.esp[X] WME - 00 Commando.esp[X] EVE FNV.esp[X] WMEVE - FOOK.esp[X] EVE FNV-[GRA Patch for EVE 1.3].esp[X] WMX-EVE.esp[X] WMEVE.esp[X] Frequency - EVE & WMX Patch.esp[X] Frequency - WMEVE Patch.esp[X] NVEC Complete NVCE EVE Patch.esp[X] NVEC Complete NVCE WMX Patch.esp[ ] EVE - Ash-Bone Pile Fix.esp[X] WeaponModsExpanded_FO3WeaponsRestoration.esp[X] NVEC Complete NVCE FOOK Patch.esp[X] The Mod Configuration Menu.esp[X] 2x Experience Rate.esp[X] Better Zoom.esp[X] Carrying Capacity Increase.esp[X] ArmourRepairKits.esp[ ] AirForceArmorT57C.esp[ ] VaultTecPowerArmor.esp[X] XVEnclaveBunker.esp[ ] WME - GRA - Arenovalis.esp[ ] WMX-Arwen_NV_Realism.esp[X] Frequency - CFWNV Patch.esp[ ] Frequency - WME Honest Hearts Patch.esp[X] Max Level 255.esp[X] SwiftLearner15%+7ranks.esp[X] Caesar Brotherhood.esp[X] Increased Grenade Radius.esp[X] Brotherhood and House Alliance.esp Any help is greatly appreciated, I'm new to modding :3
Rezubi Posted March 14, 2013 Posted March 14, 2013 The red triangle is a missing mesh, I would recommend first using BOSS to sort out your load order. Not sure about NVEC
Scopetactics Posted March 14, 2013 Author Posted March 14, 2013 The red triangle is a missing mesh, I would recommend first using BOSS to sort out your load order. Not sure about NVECI used BOSS and that still didn't sort it. I also tried creating a merged patch and that didn't work either. What's weird is how the red triangle only appears briefly then disappears.
Recommended Posts