BuiltIIridE Posted March 14, 2013 Share Posted March 14, 2013 Hi guys, I am currently considering downloading the following texture/graphical mods...Apachii SkyHair Male v1.0 - 29MBFiner Dust - 82KBTowns & Villages Enhanced/No More Blocky Faces - 12MBNatural Eyes - 6MBSkyrim HD Sunglare/ Rainbow Flares - 180KBSkyrim HD2K - 1.3GB(FULL)/393MB(LITESerious HD Skyrim Retexture - 161MB(LITE)/586MB(FULL)High Def Ivy - 4.1MBSMIM - 239MB/29MBBellyaches Creature & Animal Pack - 180mb(Full)/73mb(lite)Bellyaches HD Dragons - 119MBRealistic Smoke & Embers - 15mb/4mbAOF Farmhouses - 24mbAOF Detailed Mountains - 15mbBetter Dynamic Snow - 5.1mbDesigns Of The Nords - 21mbIntricate Spider Webs - 19mb/5.1mbRe-Defined Dungeons WIP - 256mbTrees HD Skyrim Variation - 29mbVisible Windows - 39mb/14mbHectrol Caves Deluxe - 140mb/46mbHigh Realistic Tundra Moss for AOF Mountains - 4mbNo Stretching - 35mb2K Snow Road Footprints - 5.5mb/6.9mbNightingale Prime HD - 16.4mbExpanded Winterhold Destruction Ruins - 10.8mbRuins Clutter Improved - 134mbSupreme & Volumetric Fog - 423kbDISTANT TERRAIN/LODS - 5.7mbBetter Females - 2.3mbDeadly Spell Impacts - 35mb/9mbCoverwomen - 10.5mbDetailed Faces - 3.9mb/1.4mbBook Of Silence - 187mbSolstheim Landscape and Furniture - 68mbWaves - 4mbWindy Skyrim - 6kbXenius Character Enhancement - 60mbShooting Stars - 629kbRainbows - 6.4mbAlternative snow - 9.0mbReal Ice - 24mb Can anyone tell me about these mods that might conflict with another? Has anyone got a texture list similar to this one, any information on the size of these texture mods in total or experience with lots and lots of texture mods would be greatly appreciated.Thanks guys Link to comment Share on other sites More sharing options...
Azakiel Posted March 14, 2013 Share Posted March 14, 2013 considering the mods you have in that list, my advice would be to take a look at the texture pack combiner here on the nexus. Link to comment Share on other sites More sharing options...
BuiltIIridE Posted March 14, 2013 Author Share Posted March 14, 2013 Thanks for the reply, I should have stated that I have tried the TPC out, certain trees ended up going mental, twisting, stretching turning and all that good stuff. I have the PC to run these mods, I guess I want to know if any of those would conflict with one another and if using too many textures can cause random CTD's. Appreciate the help Link to comment Share on other sites More sharing options...
baduk Posted March 15, 2013 Share Posted March 15, 2013 Hi! thanks for your list of texture mods u got installed. It helped me find some ones i want to get! Texture "conflicts" between replacers actually just replace each other with the last installed version so there is no lasting conflict in the regular sense.Mods that include plugins tho have references in them and those have conflict potential when you are activating the plugins together.Separate your mods by that criteria to examine them more easily. I was using a 7200 rpm on 6 gb/s sata my hard drive with my textures on it. maybe 3 gigs in the folder or something? but i had ctds so, I got more ram, 32 gigs of ram, installed imdisk: http://www.ltr-data.se/opencode.html/Its a foss ramdisk utility I have the whole data folder, i think textures folder is a little over 7gb right now and there is lots of textures also in bsas but its like 24 gigs of data folder all loaded onto my ram and accessed by the game from there. it solved my texture related ctd issues. ssd is another option, slower but probably fast enough. maybe it depends on mobo what option is more effective.but either way you will want to have a good amount of frame buffer on ur gpu. Link to comment Share on other sites More sharing options...
ArtMurder Posted March 15, 2013 Share Posted March 15, 2013 I have about 20 gigs of texture mods in one install and about 15 in another, and I have no issues, but I am using a pretty high end machine (not top of the line - but any higher end would just be a waste of money) All in all my data folder is about 45 gigs. I have 16 gigs of RAM, and I set iMaxAllocatedMemoryBytes=8000000000 (1=2, 4=8, 8=16, etc.) and this let my computer handle lots of textures with no lag at all. Oddly I don't see many people making this suggestion, but it works wonders for the occasional slight lag you can't get around even for high end machines. Link to comment Share on other sites More sharing options...
fiewiel Posted March 16, 2013 Share Posted March 16, 2013 Probably because it seems not to be about vram> "iMaxAllocatedMemoryBytes" is the maximum bytes allocated to Skyrim in relation to RAM, with a maximum of 4294967295 bytes (4GB) as it is a 32bit application. I wouldn't set too much more than half of your available RAM to this."As the source is from end 2011 it may differ today though. Nonethless it wont affect vram usage much or at all. Link to comment Share on other sites More sharing options...
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