Tiera Posted March 14, 2013 Share Posted March 14, 2013 Hi! I'm having a curious problem: Near Whiterun I see unusual tree lods but when I approach them there's no trees. So I only get these ghost lod trees, not any actual objects. Even more curius is that these trees are not those you see near whiterun. In fact, they seem maby like aspens. And one tree looks like it doesn't belong to the game at all! I have just udated to 1.9 recently. I have already removed all the mods, except for all the DLCs. All visual mods, and installed .dll files are removed as well. SKSE is not in use. I have never even used a mod that would add any trees to Skyrim. The trees appear near Whiterun on a couple of locations. I haven't found them appearing elsewhere. I just can't undrestand where did those impostor trees come from! Does anyone experienced any simlar bugs? -Tiera Link to comment Share on other sites More sharing options...
vorpa Posted March 16, 2013 Share Posted March 16, 2013 (edited) I also have these Ghostly trees. They appeared after I'd updated Wrye, NMM, and various mods to latest editions, but before updating to 1.9. I have the sneaky suspicion that it's one of the fight against the Thalmor series which i added all at once, but could be something else which has edited the game lod. Might be a mod which uses gkb trees but merged with the sample forest not the clean esp. Mods Ive recently added are:Fight against Thalmor 1-4Tame the wild beastskwTelescopesPilotable rowboatsfinally real boatsopulent maidMy home is your homeMJY Mysteriou islandjaws deadly oceansdeadly dragonsdragon combat overhaul...and a slew of updates on others. I know i'm supposed to do one at a time......and i could be something ele since i haven't been home to skyhammer hold in awhile and might not have noticed...If this info helps to ring any bells then PLEASE respond before i have to monkey with lod files... Oh yeah , tried out new harvest anim mod but took out again... Edited March 16, 2013 by vorpa Link to comment Share on other sites More sharing options...
Ga-Knomboe Boy Posted March 16, 2013 Share Posted March 16, 2013 yeah that looks like a mod which has added static LOD's using my system and then the modder forgot to regenerate or get rid of previously generated lods, my suggestion, go to folder C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\Meshes\Terrain\Tamriel\Objects and delete the bto files which are the custom generated static lods. This will make skyrim run the default static lods. This will get rid of ghost lod's but it will also get rid of lod's associated to custom meshes from mod's. I can't tell you which mod it is, but you could probably work it out if you look at which mods add bto files (one of them will be the culprit). Link to comment Share on other sites More sharing options...
Tiera Posted March 18, 2013 Author Share Posted March 18, 2013 Thanks for the advice Ga-Knomboe Boy! That worked for me. Link to comment Share on other sites More sharing options...
gaminggriffin Posted March 19, 2013 Share Posted March 19, 2013 there the ghost of the logs you cut down. Link to comment Share on other sites More sharing options...
karaliolio Posted March 21, 2013 Share Posted March 21, 2013 (edited) <p>I have exactly the same problem. All was fine before updating to patch 1.9. In the Tamriel fodler i didn't have a fodler objects, but I had folder named Trees with alot of BTT files in it. Deleting them fixed the problem for me. Btw after patching i noticed that there are alot of trees outside of Whiterun that wasn't present before. They look like they are in the wrong place.</p> Edited March 21, 2013 by karaliolio Link to comment Share on other sites More sharing options...
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