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Crafting Mod


Mithlug

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So which crafting mods should be used? I wonder how to get those items that are not craftable and the famous missing recipes mainly, craftable mod items is a secondary. I don't know how clear I am but CCO and Val doesn't seem to be updated enough. Am I wrong? And an updated Weapons and Armour Fix would be interesting. So, any ideas?

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I agree that having a mod that provides the missing recipes for some of the basic items in the game is sorely needed. This one was just released and looks very promising: http://skyrim.nexusmods.com/mods/33276/

 

I'm actually in the process of recreating headbomb's Weapons and Armor Fixes and Smithing Perks Overhaul. I'm making them from scratch rather than updating the existing mods (the author doesn't seem to be active on Nexus anymore, so I've not been able to get permission to update the actual mods); however, this also has the advantage that the new mods will have been created entirely in the CK. I've always considered headbomb's trinity of crafting mods to be fairly essential, and it's unfortunate that they've gotten more and more out-of-date. Weapons and Armor Fixes actually overwrites a lot of changes made by USKP (not to mention that it hasn't been updated for any of the DLCs). I'm hoping to have a new version that will be compatible with USKP as well as the DLCs within the next few weeks. I was also considering attempting to replicate some of the added recipes and other features from Lost Art of the Blacksmith and/or Complete Crafting Overhaul as well, but I'm not sure if I will given that this new mod seems to cover the basics.

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